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X Goals: Learn for opinion. Understand identify degrees UNIT GOALS of certainty. Learn to bring people into a conversation. Lead-in Communication Strategy Listen and Practice Watch and Talk
I. LEAD-IN A. The following are pictures of eight popular wired activities. Which of the activities do you enjoy most when you are using the internet? Rank the activities you enjoy according to the degree of certainty and share your opinions with your partner. A. Internet games B. online chatting C. (mini) blog D. search engine
F. online shopping E. downloading G. bulletin board system H. watching videos The sequence of activities I enjoy: ___ ___ what I enjoy most ___ ___ ___ what I enjoy least
B. Suppose you are the chief engineer of a large video game company. Your boss wants you to design a new video game for teenagers. Work in groups and try to come up with a great idea. Here are some suggested questions for discussion: 1. What is the title of your new video game? 2. What kind of characters are in the game? 3. How does a player win or move ahead in the game? 4. What is the virtual environment of the game like? 5. Does the game have any educational aspect?
II. LISTEN AND PRACTICE THE STORY OF JOON HEE CHO THE FUTURE OF MOVIEMAKING THE DATAGOLVE BELIEVE IT OR NOT? THE NEW MEDIA KENYANS WORRIED ABOUT INTERNET ABUSE
The Story of Joon Hee Cho
A. Listen to the podcast about Joon Hee Cho and check (√) True or False. True False 1. Joon Hee Cho became the newest member of Korea’s basketball team last month. □ √ □ 2. Joon Hee is one of the many women in the e-sports field. □ √ □ 3. Joon Hee has been training for over twenty years. □ □ √ 4. The World Cyber Games in Italy will last three months. □ □ √ 5. Joon Hee needs to play a lot of games before the WCG. □ √ □ Script CHECK
The World Cyber answer the an international e- X B. Listen again and Games(WCG) isfollowing questions. sports event operated by Korean company World Cyber Games Inc. and backed by Samsung and, since 2006, Time Place Event Microsoft. The official motto of WCG is “Beyond the practicing video Start _______ Game”, noon which is also the title of a documentary focusing on 12: 00 games a legendary WCG rivalry. The WCG was set up in 2000 6: 00 the first festival being held in 2001. The festival is _____ with p. m. Dinner influenced by the Olympic Games with an athletes’ village 7: 30 p. m. Lift weights city every _____ Gym _____ for competitors and since 2004 a different host and do other exercises year. The WCG is the largest gaming festival celebrated once a year. More than one million visitors come and visit Training Camp 9: 00 p. m. It unites gamers from all over the games to Play video world every year. allow athletes _____ to enjoy and respect the gaming environment. 2: 00 a. m. Each participating country will conduct preliminary rounds before sending the finest gamers to Go to bed them in this represent major event. Culture Note CHECK Script
The Future of Moviemaking A. Listen to the podcast discussion. How certain is each person about his or her prediction? Identifying Degrees of Certainty Skill To know if people are certain (confident) about Focu their opinion, we can listen for a fast speaking speed, a s positive tone of voice, and phrases like there’s no doubt in my mind or undoubtedly. To know if people are somewhat certain, we can listen for phrases like it may be, it’s quite likely, and it’s not out of the question. To know if people are uncertain, we can listen for a slow speaking speed, hesitations, and phrases like I have some Script CHECK doubts, I guess, and I suppose. 1. Daniel: very certain 2. Luis: very certain _____ 3. Marina: very certain somewhat certain _______ uncertain
B. Listen again. Write each person’s job in the movie industry and their prediction about the movietime will tell: used to say that it will X industry. (only) Job Prediction eventually become clear whether or not. something is true, Hollywood will be losing more money right, etc. , at some time in Hollywood because of people sharing movies, the future 1. Daniel film often illegally. He’s not too worried jump in: director to interrupt someone or suddenly join about it becoming a real problem. a conversation Independent films will have become animated: (a film/cartoon/program) made by Independent more popular than Hollywood films. photographing a series of pictures, clay their 2. Luis filmmaker More people will be making models, etc. own movies and sharing them online. 3. Marina Actress Animated actors will replace real actors. Language Notes Script CHECK
C. Discuss these questions with a partner. 1. Which person’s opinion do you agree with most? Least? Explain your reasons. 2. Do you prefer to see movies in a theater, on a DVD, on TV, online, or on a cell phone? Why?
The Data. Glove sensor 传 感器 distortion 扭曲,失真 nausea 恶 心 goggles 护 目镜 manipulate 操作,操纵
A. Listen and check (√) True or False. True 1. The first Data. Glove was invented by the author in a classroom in Palo Alto, California. 2. The sluggish sensors in the early gloves resulted in two time-delay problems. 3. One of the time-delay problems was that the user lost interest in VR. 4. A Data. Glove user needs to wear goggles to see into the VR world. 5. Although the first-generation Data. Glove was defective, it could be used as a new approach to physical therapy in some way. False □ □ √ □ □ □ √ □ Script CHECK
B. Listen again and answer the following questions. 1. What did the author and his colleagues explore in the early 1980 s? X How the human body could best interact with the virtual ______________________ world. ______________________ 2. What is the Data. Glove? It is a sensor-filled glove that allowed your hand to ______________________ appear in a virtual reality environment. ______________________ 3. Why did the author say the device was remarkable? Because for the first time, a person could actually ______________________ handle a virtual object. ______________________ 4. What were the two problems mentioned by the author? The sensors worked too slowly and the users’ arms felt ______________________ very tired. ______________________ 5. For which kind of people, slow is gold? Those who are trying to learn a certain motion. ______________________ Script Culture Note CHECK
Believe It or Not thumb 拇指 interface 界面 embed 置埋,把…… 嵌入 shipwreck 海难 ,船 只失事
A. Listen and circle the correct answers. 1. What is the lecture mainly about? A A. Whole-body and partial-body VR devices. B. Medical uses for VR devices. C. Health problems caused by video games. D. Improvements in VR sensing technology. 2. At present, most of the whole-body systems ______. B A. can enable the user to do everything B. are actually only partial-body systems C. can only allow the user to move the arms D. can let the user move any part of the body Script CHECK
3. Why does the lecturer mention exercise? C A. To point out an important part of healthy living. B. To show that more-active video games require physical fitness. C. To point out a way in which active video games are better than others. D. To show why young people are better at these games than older people. 4. Why does the lecturer mention a diver’s wet suit? A A. To help the listener imagine what a VR suit looks like. B. To lead into an explanation of virtual swimming. C. To explain how the sensors detect movements of the user’s body. D. To show that VR equipment can be made from easyto-find materials. Script CHECK
B. Listen again and complete the following The Wii (pronounced /ˈwiː/, like the pronoun we) is sentences. a home video game console released by Nintendo in 1. Some games can sense. Wii leads the generation over late 2006. So far, the arm movements if you’re wearing a glove with sensors in it. the________ Xbox 360 in worldwide sales. A Play. Station 3 and 2. To be a true whole-body system, the its wireless have distinguishing feature of the console is game would entire body to represent your Remote, which a be used as a controller, the_______ incanvirtual world, and Wii _______ you and would movement in every movement handheld pointing device makedetectshave to be replicated by the “you” in the game. three dimensions. 3. Sensors are embedded throughout the suit, motion- up In mid 2010, Microsoft launched Kinect, picking movement signals _______ from arms, 360. The system tracking controller for the Xboxlegs, hands, feet, hips, chin, etc. contains a camera, audio sensors, and motion-sensing pet on the 4. Users swim through virtual technology that tracks 48 points of movementvirtual cars shipwrecks, _______, , lift to recognize faces human body. And off the ground it has the ability virtual cars real life _______, and do all sorts of thingsworking on and voices. Sony Computer Entertainment is they could never do in _______. a similar system, namely Play. Station Move. X Culture Note Script CHECK
The New Media spawn 大量产生 tedious 枯燥乏味的 on a whim 心血来潮 differentiate 构成区别 controversy 争论,争议 unbiased 不偏不倚的,公正的 aftermath 后果,余波
A. Listen to the report and circle the correct answers. B 1. The report is mainly about ________. A. journalists using blogs for reporting news B. the use and popularity of blogs C. the creation of the Lulu Blooker Prize D. blogs written in minority languages 2. The report describes two groups of people who like using C blogs probably because they ___________. A. enjoy informal writing B. have poor writing skills C. can reach a wider audience D. know how to use the Internet 3. The prize for best blog-based book is most likely A awarded to authors whose books ________. A. have good literary quality B. have unusual styles of writing C. have already been published Script CHECK D. appeal to few readers
B. Listen again and complete the chart. Traditional media They spend hours writing something Authors that mainstream media _______ may accept or reject. They write stories that are unbiased and objective in Journalists the newspaper. Internet publishing They simply write post their creations And ________ on the web in a matter of minutes. Journalists have embraced this method of communication and their have published ______ own blogs _____. Script CHECK
X The Man Booker Prize promotes the finest in fiction by rewarding often toobest Blogs of the year. a book have played It is the very The prize ______ expensivemost important literary native major in linking _____ Minority is the world’s and the to transform the fortunes award and ______ the power market ____ with language has lacks _____ speakers size of authors ______ to make learners across the publishing and even publishers. it viable. globe. Independent authors It is hard to have their ______ words published ______. Script Blog-based books are becoming more commonplace. Language Note CHECK
Kenyans Worried About Internet Abuse exploit 利用,剥削 prey 欺骗 vulnerable 脆弱的 cyber-bullying 网络暴力 pornography 色情 advocacy 支持,提倡
Listen to the following interview and fill in the blanks. For blanks numbered from 1 to 7, write down the exact words you have just heard. For blanks numbered from 8 to 10, you can either use the exact words you have just heard or write down the main points in your own words. What pops up on computer screens in Kenya has many educators and parents worried. They say the Internet has potential the (1) _______ to exploit Kenya's young people if not properly managed. Alarm bells (2) _____ went off for high school principal Joan signed up Muoti shortly after her daughter (3) _____ for the CHECK popular social networking site Facebook. “Somebody invited her in the Facebook. And they kept
on chatting, chatting. And then one time he says, ‘I will be coming to Kenya and I would like to meet you, ’” Muoti says uncomfortable she felt (4) ______ about a stranger wanting to meet her child. Other parents have similar worries, and children in particularly Africa may be (5) _____ at risk. Mark Matunga is the education and citizenship (6) program manager ________ with Microsoft East Africa Limited. “Because of the (7) level of poverty and being told that, ______, 'Hey, you know what, I can send you a few dollars, I come and visit can (8) _______ you, I can buy you a ticket, you come to my country, ' those are some very inviting conversations that an African child can begin to have with somebody in the West, unsuspecting that this person in the CHECK preying on West could just basically be (9) ______ them. ”
Matunga says what also makes African children vulnerable is that their parents and teachers typically • are not knowledgeable about Internet technology. And there are other possible dangers, such as cyberbullying and pornography. So Microsoft East Africa Limited, the Kenyan government and the advocacy group teamed up The Cradle Children’s Foundation have (10) ______ to inform parents and protect children against Internet abuse. CHECK
III. COMMUNICATION STRATEGY Bringing People into a Conversation A. Pair work. Read the phrases. Complete the conversations with phrases from the box. Listen and check your answers. Then practice the sentences with a partner. Bringing people into a Conversation Sometimes people feel shy about joining a conversation. You have to be ready as conversation facilitator. You can use phrases to invite specific people or people in general into your conversations. Skill Focus
* What do you guys think? * Would anyone else like to comment on the website staffing issue? * What’s your opinion of it? * Chris, you’ve launched websites before. You might know something about this. * Emily, you look thoughtful. Do you want to jump in here? * Maybe Jane Ellis, our marketing director, would like to respond to that. 1. A: I think we should stop publishing our magazine on paper and publish on the Web. Maybe Jane B: Well, webzines are popular right now. _____ Ellis, our marketing director, would like to respond to _____________________ that. C: Many magazines publish a webzine, too. In ten years, most people will be reading magazines online. But are we ready to publish online in the near future? B: Well, we’d have to hire more people to work on the Would anyone else like to comment on the website. _________________ website staffing issue? CHECK
* What do you guys think? * Would anyone else like to comment on the website staffing issue? * What’s your opinion of it? * Chris, you’ve launched websites before. You might know something about this. * Emily, you look thoughtful. Do you want to jump in here? * Maybe Jane Ellis, our marketing director, would like to respond to that. 2. A: There are not any good magazines about e. Sport. I think we should start our own. What do you guys think? ________ B: How would we do it? It’s expensive to publish a magazine. Chris, A: We could get a website and publish it online. ______ you’ve launched websites before. You might know _____________________ something about this. _____________________ C: Well, I know that it’s cheaper to publish online. But it’s not free. ________________ Emily, you look thoughtful. Do you want _____________________ to jump in here? D: I was just thinking … my uncle might lend us CHECK
B. Role-play. Choose two of the topics below. Role-play a conversation in which two people begin discussing the topic and then bring two more people into the conversation. Use phrases to invite people into the conversation. • • the the future of of online courses television cell phones _______
IV. WATCH AND TALK Part A A. Predict and watch. There is a problem. Answer the questions. Then watch Part A.
1. Who do you think caused the problem? A A. Mark B. Mia C. Elizabeth 2. What do you think the problem is? C A. There’s not enough food. B. The main artist can’t come. C. The invitations weren’t mailed. 3. Who do you think solves the problem? B A. Mark. B. Mia. C. Elizabeth. Script CHECK
B. Second watching. Watch Part A again and match each quotation to the correct person. Mark Mia Elizabeth Chaz 1. “I haven’t gotten one single response to our invitations. ” 2. “Will you stop talking about Julia for a minute? ” 3. “I left them in my office. ” 4. “Let’s design an e-vite. ” 5. “Good thing Elizabeth brought Mia into the √ √ √ Script CHECK
C. Third watching. Write the letter of the correct follow-up sentence on the right in one of the blanks at the left. a. “Huh? ” 1. __ “Julia and I had dinner e b. “What’s up” together the other night. ” g 2. __ “You won’t be smiling when you c. “Oh, Mark, you didn’t? !” hear the news. ” d. “Really? ” a 3. __ “When did you mail them? e. “Yeah, you told me three times already. ” f. “Great! Oh, and please don’t tell Julia. ” CHECK Script g. “What news? ”
oversee: to watch or organize (a job or an X b “We’ve got disaster and you 4. __activity) toa make certain that it is being done correctly: the person to help us. a. “Huh? ” job is might be just As marketing manager, her to oversee all the company’s b. “What’s up” advertising. You know something about c. “Oh, Mark, you fundraisers. ” didn’t? !” be cut out for: to have the qualities and d. He’s not c “I asked our trusty business 5. __abilities needed for something: “Really? ” cut e. “Yeah, you told me advisor for this kind of work. out here to mail out the three times invitations. Guess what? ” already. ” d 6. __ “Leave it to me. I’ll take care f. “Great! Oh, and of it. ” please don’t tell Julia. ” 7. __ “I’ll show you how to do it. f g. “What news? ” What do you think? ” Script CHECK Language Notes
D. After watching. Read the questions below. Then, write a short paragraph about the topic. In Part A, Mark causes a big problem because he forgot to mail the invitations. Think about a time when you made a big mistake. Did it cause a big problem? Did someone help you solve the problem? Give as many details as you can. ________________________________________
Part B A. Predict and watch. Mia, Mark and Elizabeth decide to send out e-vites. Check (√) any events that you think will happen. Then watch Part B to check your answers. 1. __ Mia will have some serious problems sending the e-vites because no one knows the customers’ email addresses. √ 2. __ People will reply to the e-vites by e-mail and by cell phone. 3. √ Mark will handle all of the cell phone replies. __ 4. __ Mark isn’t worried about people calling him around the Script CHECK clock.
B. Second watching. Answer the following questions by circling the correct answer. 1. Which of the following is NOT an advantage of e-vites over traditional mail? B A. E-vites don’t require stamps. B. They take time to design. C. You can’t forget to mail them. 2. How do people respond to the e-vites? C A. Only with phone calls. B. By phone and e-mail. C. By phone, e-mail, and text messages. 3. How many tickets are bought under the name Hansen? A A. 4. B. 5. C. 6. 4. Elizabeth says, “There is no doubt in my mind that you should be the one doing this. ” What degree of certainty is she communicating? C A. Some doubt. B. Somewhat certain. Script CHECK C. Completely certain.
C. Third watching. Watch Part B again. Fill in the blanks with the missing words. perfect way to launch 1. That’s a _________ the fundraiser. 2. But how do we get everyone’s e-mail addresses _______? have doubts I _____ about doing that so quickly. master list 3. John gave me the _____ with all the customers of the arts center. will be sending 4. Most people _______ e-mail responses and they can call a cell phone number too. _______, I’m gonna be taking 5. You mean _________ the calls? I could be asleep or at work when these _____ people call back. Script CHECK
6. By this time tomorrow, hopefully we will have received ________ lots of responses. will be here waiting 7. Two tickets for Le. Blanc _________ for you. 8. Did you notice the varying degrees of certainty _____? There is no doubt 9. _______ whatsoever that this has been a long, productive day and we all deserve a good night’s sleep. suppose 10. I’ll see you at the party, I ______. I mean no doubt ____. Script CHECK
D. After watching. 1. In Part B, technology saves the Chelsea Arts Center from disaster. In your life, what role does technology play? Check (√) any of the following kinds of technology that you use frequently. ____ e-mail ____ e-vites ____ word processors ____ video games ____ blogs ____ instant messaging ____ text messaging ____ web camera ____ Internet phone service ____ digital camera ____ hand-held devices
2. Write a paragraph about the influence of technology in your life. How has your life changed in the last five years because of technology? Start with a strong topic sentence. Give examples to support your topic sentence. _____________________________________
THE END
Here, check this out. I took a photo of the roof of the arts center. Elizabeth: That’s a perfect way to launch the fundraiser. And e-vites are so easy! No stamps, envelopes … and no accidentally forgetting to send them. Mark: But how do we get everyone’s e-mail addresses? I have doubts about doing that so quickly. Elizabeth: John gave me the master list with all the customers of the arts center. Start typing, Mark: Right. But how will they be responding? Mia: Most people will be sending e-mail responses, and they can call a cell phone number, too. What’s your number, Mark? Mark: You mean I’m gonna be taking the calls? I could be asleep or at work when these people call back. Elizabeth: There is no doubt in my mind that you should be the one doing this, considering the fact … NEXT Mark: Yes, I guess you’re right. Mia:
Elizabeth: And people can send text messages, too. Mark: Check. Elizabeth: Alright, let’s get these e-vites out—now! By this time tomorrow, hopefully we will have received lots of responses. Mark: Hello—Chelsea Arts Center. Four tickets for Saturday? Sure, what’s the name? Hansen. Okay, thanks. Hello, Chelsea. How many? Can you hold on please? I have another call. One minute, be right back. Mia, can you get these text messages? Hi, sorry to keep you waiting. Two tickets for Le. Blanc will be here waiting for you. Okay, thanks. Hi, Chelsea Center. … Chaz: Did you notice the varying degrees of certainty? Undoubtedly. (REPLAY CLIP. ) Chaz: Well, there’s no doubt whatsoever that this has been a long, productive day and we all deserve a good night’s sleep. (yawns) I’ll see you at the BACK party, I suppose. I mean, no doubt!
Mark: Julia and I had dinner together the other night. Elizabeth: Yeah, you told me three times already. Mark, I suppose you remember that the big fundraiser for the arts center is Saturday night? Mark: Of course, I remember. Elizabeth: Well, you won’t be smiling when you hear the news. Mark: What news? Elizabeth: No one is coming! I haven’t gotten one single response to our invitations. You might know something about this? When did you mail them? Mark: Huh? Elizabeth: You dropped them at the post office on Monday, right? So, undoubtedly, they should have arrived by. . . NEXT
No, Monday was the day I took Julia to dinner. . . Elizabeth: Will you stop talking about Julia for a minute? We were talking about … Mark: Oh no, the invitations! I completely forgot! I left them in my office. Martina: Working on the party? Isn’t it exciting? Elizabeth: You’ve got no idea. Martina: (to a customer) Coming. This place is crazy today. Elizabeth: What are we gonna do? Mia, come over here quick! We’ve got a disaster and you might be just the person to help us. You know something about fundraisers. Mia: What’s up? Elizabeth: Well, John asked me to oversee the guest list for the party and I asked our trusty business advisor here to mail out the invitations. Guess NEXT what? Mark:
Oh Mark, you didn’t? ! Oh well, no big deal. For the opening party of the New Dinosaur Exhibit at work, I sent out 200 invitations in one day. Leave it to me. I’ll take care of it. Mark: Really? Mia: Let’s design an e-vite, an invitation that you send over the Internet. Guys, e-vites are quite common these days. We can create it and send it right away. I’ll show you how to do it. What do you think? Mark: Great. Oh, and please don’t tell Julia. I don’t want her to think I’m a total idiot. Elizabeth: (testing) Trust us. It’ll be our little secret. Mia: So, check this out. Chaz: Way to go, Mark! I mean I know it’s hard to balance life and work, but this could have really turned into a big disaster. Good thing Elizabeth brought Mia into the conversation and asked for help. Stay tuned to find out if Mia is really cut out for this assignment. BACK Mia:
The efficiency and ease of publishing on the Internet has spawned an entire generation of authors. Instead of spending tedious hours writing and rewriting to produce something that mainstream media may accept or reject on a whim, they simply write and post their creations on the web in a matter of minutes. Weblogs or blogs are generated by two camps of authors. One group is made up of people who prefer to differentiate themselves from the mainstream media, while others are part of media organizations and use blogging as another channel for reaching their readership. The applications and purpose of blogs are not without controversy. As this form of Internet publishing became more and more popular, representatives of traditional media started to become anxious about the perception that the blogs provided people with the same unbiased, objective outlook that newspapers traditionally provided. NEXT
It’s doubtful that such concerns will continue, however. There already several hundred journalists who have embraced this method of communication and have published their own blogs. The first documented use of a blog on a news site was in August 1998, when a reporter of The Charlotte Observer in North Carolina published a blog that kept track of a hurricane and its aftermath. It seems certain that changes in how people read and expect to receive news will lead to greater reliance on blogs as a news delivery channel. Minority language publishing, often too expensive and lacking the market size to make it viable, finds its audience through inexpensive blogging. Blogs have played a major part in linking native speakers with learners of uncommonly spoken languages scattered across the globe. A particular success has been the blogs created in the Gaelic language, whose writers and readers can be found as far NEXT
away from traditional Gaelic areas as Kazakhstan, in Asia, and Alaska, in North America. Independent authors also find blogging a practical means to have their words published. Blog-based books, also called blooks, are becoming more commonplace. There is even a prize for the blog-based book. Initiated in 2005, the Lulu Blooker Prize is a literary award sponsored by a print-on-demand publisher, and the name is a pun on the long-established Man Booker Prize. BACK
I’m sure many of you have used a video-game system that lets you hit a virtual tennis ball by swinging your arms, or something like that. You can also dance on a mat, right? Or even if you haven’t actually played one of those games, you’ve seen other people play them. Very different from watching someone just sitting on a couch with his thumbs on a controller, isn’t it? The body is moving. There is actually some exercise going on. What you’re seeing in one of those more active games is some degree of what we call a whole-body interface. Well, most of them are not actually WHOLE-body. Maybe the game can sense only arm movements if you’re wearing a glove with sensors in it. These are sort of partial-body systems. To be a true whole-body system, the game would have to represent your entire body in a virtual world, and every movement you make would have to be replicated by the “you” in the game. Right now, many of NEXT
the VR systems closest to the whole-body standard involve a head-to-toe body suit, something like a diver’s wet suit, for the user. Sensors are embedded throughout the suit, picking up movement signals from arms, legs, hands, feet, hips, chin, you name it. Other systems, especially those meant for virtual swimming, might suspend the user in a kind of harness and run wires to various points along his or her horizontal body. In either case, when the user moves, the VR version of him or her instantly moves in the same way. It’s really fantastic to use one of those systems. Users swim through virtual shipwrecks, pet virtual tigers, lift virtual cars off the ground, and do all sorts of things they could never do in real life. They are comfortable, safe, and happy in the virtual world. I hear that it’s hard to get users to stop; they’re enjoying it so much. And when they do stop, they immediately want to experience VR again. BACK
Back in the early 1980 s, my colleagues and I spent a lot of time exploring how the human body could best interact with the virtual world. One device that emerged from that work was the Data. Glove, a sensor-filled glove that allowed your hand to appear in a virtual reality (VR) environment. If you moved your gloved hand in real life, you would see the same movements in a virtual hand. The device was remarkable, a very important step forward. For the first time, a person could actually handle a virtual object. We worked out of a garage in Palo Alto, California, and I think it was Tom Zimmerman, the inventor of that first glove, who said, “This is definitely most exciting room to be in, in the whole world at this moment. ” There were many problems with the earliest gloves as well. The most serious was that the sensors worked far too slowly. Users unconsciously slowed their movements down to NEXT allow the sensors to catch up. All this time-delayed
movement caused users to experience time distortion. A related time-delay problem was nausea, the kind of sick feeling you get on a boat that goes up and down on the sea. A Data. Glove user wears goggles to see into the VR world. After quick movements of the eyes, head, or hands, the user would see virtual reality spinning as it tried to catch up. Early Data. Glove users also experienced a surprising amount of arm fatigue. We’re used to resting our hands at least a little on the objects we’re manipulating, which is one service a virtual object of that period just couldn’t offer. Our difficulties actually led to some happy discoveries, including a new approach to physical therapy. You could throw balls through the air in VR using a first-generation Data. Glove, but only very slowly. For some people, those who are trying to learn or re-learn a certain motion, slow is good—at least for a while. There are now therapy systems that use slowed-down VR to help people with injured limbs get up to speed. BACK
Moderator: Ten or twenty years from now, how will technology have changed the movie industry? In today’s podcast, we’ll hear from three people in the film industry—Daniel Bates, Luis Orozco, and Marina Sloane—and learn what they think about the future of moviemaking. So what do you folks think? How will technology impact your work? Daniel, why don’t you start us off? Daniel: Speaking as a director, I guess I’m only slightly concerned. Hollywood has been losing money because of people illegally sharing movies on DVD and over the Internet. Well, uh, I suppose consumers will be sharing movies in the future, and Hollywood will be losing more money. But I have some doubts about that becoming a serious problem. Only time will tell. NEXT
Luis: Sure. I’m an independent filmmaker, so I don’t have a lot of money to make and sell my films. I’m really excited about networking websites like You. Tube, where you can post videos. Also, there’s no doubt in my mind that we’ll be seeing more websites that help you edit your own videos. With the Internet and with small digital cameras, anyone cam become a filmmaker. Undoubtedly, more people will be making their own movies and sharing them online. Ten years from now, independent films will have become more popular than Hollywood films. Moderator: Marina, as an actress, would you care to comment? Marina: Sure. My only worry is that in the near future, computer-animated actors will have replaced real actors. The technology isn’t perfect yet, but I think in twenty years, it’s quite likely that NEXT
programmers and designers will have perfected it. It’s not out of the question that movie studios will be saving money by using animated actors. A lot more real actors may be looking for work in restaurants! BACK
Last month, Joon Hee Cho became the newest member of Korea’s professional Planet. Quest team. There aren’t many women in the e-sports field yet, but 23 -year-old Joon Hee is sure she’s cut out for this job. She started training as a child, when she was only seven, on her parents’ computer. Now Joon Hee trains with her team members, preparing for the World Cyber Games, which will take place in Italy in just three months. And before she competes in Italy, she must compete in many weekly events. It’s a difficult training schedule, in a fast-paced environment. She and her teammates start practicing video games after lunch, at 12: 00. At 6: 00, they stop for dinner. At 7: 30 they go to the gym, where they lift weights and do other exercises. By 9: 00 they are back at their training camp, playing video games until 2: 00 in the morning. BACK