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Quest. City Learn how to help! www. questcity. eu Educational online game for children from 8 - 12 years Awarded with the "Comenius Edu. Media Seal" for pedagogically outstanding educational media , 2012 Co-funded by the European Commission, LLP Programme, 2009, 2012
European Project DG Education, Audiovisual & Culture Lifelong Learning Programme (LLP) Quest. City has been co-funded by the European Commission in the LLP Programme in the projects: • e-self-help - PC learning program "Enhancement of Self-Help" (2010 -2011) • Quest. City - Edutainment for Europe(2013 -2014)
The Makers of Quest. City Austria § Johanniter-Unfall-Hilfe e. V. Wien § Amt der Tiroler Landesregierung Cyprus Norway § Directorate for Civil Protection and Emergency Planning Poland § Cyprus Civil Defence § Research and Consultancy Institute Ltd. § The Main School of Fire Service Germany § Administration for Civil Protection and Disaster Relief of Slovenia for Civil Protection and Disaster Relief § AKKON Hochschule g. Gmb. H § Johanniter-Unfall-Hilfe e. V. § UBILABS Gmb. H Latvia § Sveta Jana Palidziba Lithuania § Firefighters Training School of Fire and Rescue Department under the MOI Slovenia Turkey § Portclinic Tez Medikal Saglik Turizm A. S. International § Samaritan International
The Makers of Quest. City Johanniter-Unfall-Hilfe e. V. NGO, Germany and Austria Research and Consultancy Institute Ltd. Research institution, Cyprus UBILABS Gmb. H Software company, Germany Amt der Tiroler Landesregierung GO, Austria Directorate for Civil Protection and Emergency Planning GO, Norway The Main School of Fire Service GO & University, Poland AKKON Hochschule g. Gmb. H University, Germany Firefighters Training School of Fire and Rescue Department under the MOI GO, Lithuania Portclinic Tez Medikal Saglik Turizm A. S. Hospitals, Turkey Cyprus Civil Defence GO, Cyprus Sveta Jana Palidziba NGO, Latvia Administration of the Republic of Slovenia for Civil Protection and Disaster Relief GO, Slovenia Samaritan International
Quest. City Languages English German Turkish Lithuanian Greek Latvian Polish Slovenian Norwegian
Objectives • Target group: 8 – 12 year old children • Non-formal learning instrument • Teaching self-help and disaster-response topics in a playful way. • Invoking motivation for helping themes. • Strengthening the awareness of how important helping skills are: for you, for me, for my family, my friends, for everybody. • Strengthening personal commitment and the willingness to help. • Increasing self-help skills in the European society. • Increasing the notion of prevention in the European society. • Encouraging the children to apply learned things to real life.
Certificates Comenius-Edu. Media Seal in 2012 Media experts from 10 countries judged Quest. City • to be a pedagogically and creatively outstanding educational media. • to offer a high potential for training and competence enhancing. • to unite knowledge improvement and gaming in the field of self help in a responsible manner. Classification as Learning Programme The Entertainment Software Self-Regulation Body. . . • . . . certified Quest. City officially as learning programme. • . . . classified it as “Approved without age restriction in accordance with Art. 14 German Children and Young Persons Protection Act (Ju. Sch. G). “
Educational Ideas • Games test your skills and make you better at them. • Children's learning is very receptive to game-based approaches. • Quest. City shows that helping can be an exciting experience. • Quest. City expects the user to make decisions in emergency situations so that the player can learn from it. • Quest. City emergencies from everyday-life and disaster-response are close to real life in a simplified way. • Quest. City increases helping skills in a non-formal playfully way. • Quest. City raises the awareness of. . . the real presence of emergencies in our everyday life. . how important it is to do something in emergency situations. . how important it is to know what to do in emergency situations.
Quest. City Learning Content Helping in Every-Day-Life Emergencies
Quest. City Learning Content Helping in World-Wide Mission Quests
How to play Quest. City? Registration & Login • Sign up with your email-address only. • Activate the conformation link in the email sent by Quest. City. • Create a password and start to play. • From now on you can log in with your email address and your password.
How to play Quest. City? Profile & Avatar • Define you own profile. • Create a phantasy-nickname. • Design the individual appearance of your avatar. Ø No real name or address is revealed. Ø No allocations to real persons.
How to play Quest. City? Home Area Switch to other languages. Enter the "World Map". Enter the "Rescue Shop". Trophies are awarded. Your help is needed!
How to play Quest. City? Playing a Situation • A small story tells you what happened. • Drop the jumbled handling steps into the correct order. You get experience and money points for each solved situation! The game level increases with your experience.
How to play Quest. City? World Map • The world map leads you to world wide mission quests. • Mission Quest = Theme specific group of situations. (e. g. "mountains", "flood", "fire") • A green 'Home' icon leads back to the home screen.
How to play Quest. City? Playing a Mission Quest • Situations are theme specific. • Repeat a situation as many times as you want. • Stars mark how well have done. • Gather the locked situations by solving other situations correctly. • Experience and money points are multiplied in a mission quest.
How to play Quest. City? Rescue Shop • In the shop you can buy rescue items. • You pay with your money points. • Each item has a minimum level you must have to buy it. • Some items are needed to enter special world wide mission quests.
How to play Quest. City? Team Play • Invite your friends and build up an own team. • Oliver, Tom, Lucy, Alex and Emma accompany you.
How to play Quest. City? High-Score • Compare yourself with other Quest. City players. • Check your rank in the high-score list.
Quest. City - Safety Age Appropriateness • Age-appropriate content and communication. • Respectful, friendly and responsible interaction with each other. Data Safety • • Registration solely with email address. Phantasy nickname as personal assignment. No allocation of the playing account to a real person. No real name or address is revealed. No Costs • Quest. City has an educational goal and can be played with all its features free of charge, now and also in the future.
Quest. City Community • Quest. City can be found on facebook. • Quest. City can be followed on Twitter. • Quest. City trailer can be seen on Youtube.
Quest. City Contact For further questions please contact :
Thank you for your attention!