Project Introduction John Kelleher
Purpose l Independent work ¡ Explore topics & technologies to expound upon in-class study ¡ To bring to interview l Break out of smaller in-class exercises l Manage time l Experience research and applying it l Individual responsibility
Overall Milestones l l l l www. itsligo. ie/staff/jkelleher/prj 19/9/05: Project Idea 26/9/05: Project Proposal Formal staff approval or rejection within days 1/12/05: Interim Presentation 24/4/06: Project Hand-up 27/4/06: Project Presentations 30/4/06: Exams begin (tentative)
11 +11 Weeks to Interim Presentation Weeks after Xmas to Project Hand-up
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Types of Project l Regular Employs known or familiar technology ¡ Doable – function of time not necessarily skill ¡ Must be complete, polished, ‘finished’ ¡ l ‘Black Hole’ Boldly goes… ¡ Possible – function of discovery, exploration ¡ Can be prototype, incomplete, patchy, even buggy ¡ Credit given for ‘voyage’ ¡
Examples l Regular ¡ ASP coupled with VB ¡ VB coupled with SQL Server or Access l ‘Black Hole’ ¡ Internet applications ¡ Graphics, games, multimedia, audio ¡ Novel applications
Caveats & Tips l No ‘simple’ project l Current competencies will be factored into mark l Be cautious involving others or making progress contingent upon others l Buy a book or consult Safari. com l Become an expert at Googling! l Don’t ‘research’ for weeks
Caveats & Tips (contd. ) l Use your supervisor – visit weekly l Your supervisor is not a debugger! l Don’t incubate a bug for weeks l Your supervisor will be your best advocate, if ‘kept in loop’ l Use the web – your project has been done before – many times. l Don’t plagiarize!
Caveats & Tips (contd. ) l Plan & design before coding l Know exactly what your project will look like and document this l Support one another and quiz the B. Sc. (Hons. ) folk l Prepare for presentation – describe your work to others
NDC Project Marking Scheme