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Power of Story Telling Unit One Notes Power of Story Telling Unit One Notes

Most Dangerous Game 1. Author • Richard Connell 2. Title Game • Play on Most Dangerous Game 1. Author • Richard Connell 2. Title Game • Play on words --Playing --Animal Hunted 3. Foreshadowing • Hints of what’s to come --Conversation between Whitney and Rainsford 4. Irony • Things turn out differently than expected --Rainsford a great hunter becomes hunted

Most Dangerous Game 5. Zaroff 6. Rainsford 7. Literary Terms Conflict Internal External • Most Dangerous Game 5. Zaroff 6. Rainsford 7. Literary Terms Conflict Internal External • Bored with hunting • Buffalo hit him in the head • Fed Zaroff to Zaroff’s own dogs • Becoming uncivilized • Should Rainsford play the game • Fighting the sea • Couldn’t happen anywhere else 8. Setting

Where Have You Gone Charming Billy? 9. 10. Author Characterization l Tim O’Brian l Where Have You Gone Charming Billy? 9. 10. Author Characterization l Tim O’Brian l 5 Methods 1. Author Tells Directly Character’s Actions Character’s Speech Reactions of Other Characters Character’s Emotions/Thoughts 2. 3. 4. 5.

Where Have You Gone Charming Billy? 11. Figurative Language l Communicates ideas beyond the Where Have You Gone Charming Billy? 11. Figurative Language l Communicates ideas beyond the ordinary meaning of words --Using: personification, hyperbole, simile, metaphor 12. Giggling Hysterically l Why? --Frightened, nervous, coping

Where Have You Gone Charming Billy? 13. Irony- Verbal l Saying things don’t mean Where Have You Gone Charming Billy? 13. Irony- Verbal l Saying things don’t mean Dramatic l Reader knows more than characters Irony of Situation turns out different than expected --Billy dying of fright l

Marigolds 14. Author 15. Conflict n Eugenia Collier Struggle between character and an opposing Marigolds 14. Author 15. Conflict n Eugenia Collier Struggle between character and an opposing force --Lizabeth’s perception (view) of father as a “rock” and catching him crying in despair --This leads to Lizabeth’s act of destruction n

Marigolds 16. She picks flowers 17. Setting 18. Figurative Language n n n Don’t Marigolds 16. She picks flowers 17. Setting 18. Figurative Language n n n Don’t fit in Depression important to the plot because it leads to Liz’s act of destruction Use of simile

Marigolds 19. Simile One thing is compared to another using “like” or “as” -- Marigolds 19. Simile One thing is compared to another using “like” or “as” -- “old fears like a cobweb” n

The Perfect Storm 20. Author 21. Sailboat 22. 3 Crewmembers 23. Freighter • Sebastian The Perfect Storm 20. Author 21. Sailboat 22. 3 Crewmembers 23. Freighter • Sebastian Junger • Satori • Sue Bylander • Karen Stimpson • Ray Leonard • Gold Bond Conveyer --Got mayday call

The Perfect Storm 24. Cutter • Tamoroa 25. Jet • Falcon --Salvaged Battleship in The Perfect Storm 24. Cutter • Tamoroa 25. Jet • Falcon --Salvaged Battleship in WWII --12 Hours away --Can only circle 26. H 3 • Helicopter --Can only stay out 4 hours

The Perfect Storm 27. 1 st Attempt 28. 2 nd Attempt 29. 3 rd The Perfect Storm 27. 1 st Attempt 28. 2 nd Attempt 29. 3 rd Attempt 30. 4 th Attempt • Rafts dropped from falcon --Exploded on impact --H 3 used as target • Avon Raft --NOW 6 people need to be rescued • Dave Moore --Swim to ship • Crew jumps from sailboat & Dave puts them in basket

The Wreck of the Hesperus 31. Author n Henry Wadsworth Longfellow --Based on real The Wreck of the Hesperus 31. Author n Henry Wadsworth Longfellow --Based on real wreck 32. Narrative Poem n 33. Conflict n Tells a story --Ballad n Ship Crew vs. Weather Skipper vs. Sailor

The Wreck of the Hesperus 34. Similes n Hair like brown seaweed 35. Personification The Wreck of the Hesperus 34. Similes n Hair like brown seaweed 35. Personification n She (ship) shuddered n 1. Church bells/fog-bell 2. Guns 3. Light/lighthouse 36. 3 things daughter sees/hears n n n 37. Personification When human characteristics are given to non-humans