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  • Количество слайдов: 17

Next Generation Simulation Systems: Research Development and Engineering Center, Simulation Technology Center Supporting Army Next Generation Simulation Systems: Research Development and Engineering Center, Simulation Technology Center Supporting Army Transformation RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Transformation: New Mission Focuses s War on Terrorism s s s Homeland Defense Threat Transformation: New Mission Focuses s War on Terrorism s s s Homeland Defense Threat of Nuclear, Biological, & Chemical WMD No Single Threat Increased Frequency of Operations Other Than War Push for More Joint Training RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Transformation: New Organizations s New Unit Organization s s s Stryker Brigade Combat Team Transformation: New Organizations s New Unit Organization s s s Stryker Brigade Combat Team Unit of Action Unit of Employment UA 2550 @ 10, 154 STONs V H H C 110 s BIC 91 3 x 572 19 0 NL OS 177 FS B 266 New Research Organization s Research Development and Engineering Command s s Alignment of Science and Technology under Organization Focusing on the FIELDING of technologies RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Transformation: New Simulation Systems s Homeland Defense Medical Simulation Embedded Simulation RDECOM-STC, 21 July Transformation: New Simulation Systems s Homeland Defense Medical Simulation Embedded Simulation RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Homeland Defense Need to training emergency responders and war fighters in safe environments: s Homeland Defense Need to training emergency responders and war fighters in safe environments: s s s Constructive And Virtual Immersive Simulators Massively Multi-player Environments Direct Application To The Civilian Sector s Other Federal Organizations s State Government s Local Authorities RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

VERTS Program Virtual Emergency Response Training System s Train installation commanders, their support staffs, VERTS Program Virtual Emergency Response Training System s Train installation commanders, their support staffs, and emergency responders s Military police, medics, fire fighters, and hazmat personnel NBC attack on their installation Technologies s s Immersive simulations 3 D virtual environments Weapons or chemical/biological/nuclear detectors Computer generated forces s s RDECOM-STC, 21 July 2003 Artificial intelligence Modeling NBC threats One semi-automated forces objective system (OOS) Modeling communications Live, virtual, & constructive linkages NET 3 Conference, Orlando, FL

Massively Multi-player Environment s s s s s Highly Realistic Virtual Environment Running Over Massively Multi-player Environment s s s s s Highly Realistic Virtual Environment Running Over The Internet Unlimited Number Of Participants In The Environment Large Numbers Of Scenarios Running Simultaneously Long Duration Scenarios (User Determined) Quickly Generated New Environments User Can Add New Characters, Weapons, Vehicles, Interactions, And Functionality Secure And Non-secure Scenarios Running Simultaneously “On-demand” CGF To Populate Environment As Required Network CGF To MMP Environment Without Introducing Latencies Into The System RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Massively Multi-Player Environment State of the Art in Gaming There Inc’s Commercial Environment RDECOM-STC, Massively Multi-Player Environment State of the Art in Gaming There Inc’s Commercial Environment RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Massively Multi-Player Environment Where the Army is Taking the Technology RDECOM-STC, 21 July 2003 Massively Multi-Player Environment Where the Army is Taking the Technology RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Medical Simulations s Need for Medical Simulations s Treatment of WMD Scenarios Training of Medical Simulations s Need for Medical Simulations s Treatment of WMD Scenarios Training of 91 W Reduce reliance on animals RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

CTPS Program s Combat Trauma Patient Simulation s Models combat casualty footprint Interactive distributed CTPS Program s Combat Trauma Patient Simulation s Models combat casualty footprint Interactive distributed medical training system s Provides individual and team training in combat casualty care, NBC, and mass casualties Technologies s Physiologically and pharmacologically based models s s Human Patient Simulator Triage Control/Patient Management RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Future Medical Simulations Research s s Research computer based learning tools Research new patient Future Medical Simulations Research s s Research computer based learning tools Research new patient simulation technologies aimed at the 91 W skill level s s s High realism (skin, wounds, secretions, physiologically based) Minimal logistical requirements Low price point Integrate MOUT technologies Research Ad-Hoc wireless network technologies RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Embedded Simulations The challenge: On 3 March 1987, the Vice Chief of Staff of Embedded Simulations The challenge: On 3 March 1987, the Vice Chief of Staff of the Army, General Maxwell Thurman, signed a memorandum establishing Embedded Training as the preferred method for training. . . A Rich History of Embedded Simulation Capability 1. Abrams Full Crew Interactive Skills Trainer (AFIST) 2. Dismounted Infantry Embedded Training (DIET) 3. Embedded Training for Dismounted Soldiers (ETDS) 4. INter-Vehicle Embedded Simulation & Training (INVEST) 5. Multiple Integrated Laser Engagement System (MILES) 6. Miles 2000 7. MILES XX 1 8. Hardened Subminiature Telemetry & Sensor System (HSTSS) 9. Improved Target Acquisition Site (ITAS) 10. Instrumentation at the Combat Training Centers 11. Stinger Troop Proficiency Trainer (STPT) 12. Stryker Training Devices 13. Tank Weapons Gunnery Simulation System/Precision Gunnery System (TWGSS/PGS) 14. Thru-Site Video (TSV) 15. Virtual Individual Combatant Trainer for Embedded Rehearsal (VICTOR) RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL time

A New Challenge: Embedded Simulations Leverage the benefits of embedded simulations to support training, A New Challenge: Embedded Simulations Leverage the benefits of embedded simulations to support training, test, and tactical operations Vehicle Systems Engine Transmission Drive Train Armament Sensor Systems Lethality Mobility Survivability Embd Testing Data bus Vetronics GPS Data Reduction Ground Truth TESS RTCA Data Collection CGF Shared CPUs/Memory Image Generation Radios Embd Training RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Future Combat Systems: Embedded Simulations s s No training specific equipment Distributed Embedded CGF Future Combat Systems: Embedded Simulations s s No training specific equipment Distributed Embedded CGF Connectivity through C 4 ISR Network Embedded Tactical Engagement Simulations One Terrain Database RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

Integrated Embedded Simulation Environment Vision Enroute Mission Planning & Rehearsal Distributed Training via C Integrated Embedded Simulation Environment Vision Enroute Mission Planning & Rehearsal Distributed Training via C 4 ISR Embedded TESS Embedded CGF Synthetic Environments Adv Robotics Simulation Embedded Full Task Virtual Training Embedded Training for Dismounted Soldiers After Action Review Intelligent Tutor Embedded Instrumentation To support Testing RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL

In Conclusion s Think differently about how we provide training s s Joint and In Conclusion s Think differently about how we provide training s s Joint and International Exercises New ways for training while deployed Development of new skills for OOTW, Homeland Defense Identify opportunities for leveraging simulation and instrumentation assets RDECOM-STC, 21 July 2003 NET 3 Conference, Orlando, FL