Скачать презентацию interaction design for green living Marianne Graves Petersen Скачать презентацию interaction design for green living Marianne Graves Petersen

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interaction design for green living Marianne Graves Petersen Department of Computer Science University of interaction design for green living Marianne Graves Petersen Department of Computer Science University of Aarhus, Denmark mgraves@cs. au. dk

Outline • What is interaction design • Interaction design for the home • Interaction Outline • What is interaction design • Interaction design for the home • Interaction design for green living

interaction designing interactive products and services to support the way people communicate and interact interaction designing interactive products and services to support the way people communicate and interact in their everyday and working lives

historical development in interaction design historical development in interaction design

In practice, today technology is often poorly integrated in the physical environment woodroof et In practice, today technology is often poorly integrated in the physical environment woodroof et al "portable, but not mobile: A study of wireless laptops in the home. " proc. Pervasive 2007

interaction design for the home • Interaction design is a resource in shaping the interaction design for the home • Interaction design is a resource in shaping the way we live within our homes and other buildings

vision on future home When she enters the hall the house map indicates that vision on future home When she enters the hall the house map indicates that her husband Peter is at an art fair in Paris, and that her daughter Charlotte is in the children's playroom. . . (. . . ). . . she briefly connects to the playroom to say hello to Charlotte, and her video picture automatically appears on the flat screen that is currently used by Charlotte. . . In the mean time she selects one of the displayed menus that indicate what can be prepared with the food that is currently available from the pantry and the refrigerator. . . - Philips vision on ambient intelligence 2004 -

complementing efficient living with playful living user • Complementing automation with control and reflection complementing efficient living with playful living user • Complementing automation with control and reflection • A lot of technology-driven development focuses on rationalizing domestic life and making it more efficient • There is an unexplored potential in designing for playful living - also with respect to energy consumption

Designing playful ways of engaging with digital materials in the home Designing playful ways of engaging with digital materials in the home

Everyday Special Project • Turning the dull and mundane into playful activities • the Everyday Special Project • Turning the dull and mundane into playful activities • the energy game • playing with digital photos in the home

squeeze exploring digital photos in the home squeeze exploring digital photos in the home

A family playfully engaging with digital photos A family playfully engaging with digital photos

a flexible inflatable furniture: there is always room for one more - Morph 1 a flexible inflatable furniture: there is always room for one more - Morph 1 to 5 Karen Johanne Kortbek Kika Kjærside Line Langballe -

The right display and interaction at the right place The right display and interaction at the right place

moving digital contents between displays with a gesture moving digital contents between displays with a gesture

Building and fieldtesting Building and fieldtesting

Interaction design for • Designinggreen living visibility of for human engagement and energy consumption Interaction design for • Designinggreen living visibility of for human engagement and energy consumption in everyday life giving people means for • • reminding monitoring putting consumption into perspective advice regarding new acquisitions Should explore both efficient and playful ways of engaging with energy consumption Should explore both automation and human control and negotiation Embedding energy

Concept for visualizing energy consumption in a building (natural science museum) • • Investigating Concept for visualizing energy consumption in a building (natural science museum) • • Investigating the building from an energy consumption perspective Context specific information on energy consumption • Energy game

Interaction design for • Designinggreen living visibility of for human engagement and energy consumption Interaction design for • Designinggreen living visibility of for human engagement and energy consumption in everyday life giving people means for • • reminding monitoring putting consumption into perspective advice regarding new acquisitions Should explore both efficient and playful ways of engaging with energy consumption Should explore both automation and human control and negotiation Embedding energy