GT_01&02_ ideas_and_examples.ppt
- Количество слайдов: 17
Game Theory Basic ideas and examples Why the game theory may be useful for you? Ø Because you play games all the time! - with your parents - with your siblings - with your friends and foes - with your professors Ø Because the others play games with you all the time! - sellers, employers, politicians
Game Theory Basic ideas and examples Why the game theory may be useful for you? Ø Because you will play games! - with your children - with your spouse - with your employer - with your employees Ø Because games are played! - in business - in politics - during wars
Game Theory Basic ideas and examples Games involve: - chance - skill - strategy
Game Theory Basic ideas and examples Game theory: the science of rational behavior in interactive situations
Game Theory Basic ideas and examples Strategy Strategic thinking is essentially about your interactions with the others Game theory is about interactive decision making
Game Theory Basic ideas and examples Some examples of the games ØRock, paper, scissors ØNon-studying cartel Ø“Flat tire” (mixed strategy) http: //www. gametheory. net/media/Princess. wmv (prisoners’ dilemma) (backward reasoning, focal point) ØHigh demands, no concessions(commitments, reputation) Ø“War of attrition” (chicken game, brinkmanship) ØThe dating game (signaling and screening) ØDziennik vs. GW (entry and exit games)
Game Theory Basic ideas and examples It is high time to play a game (this time however dogs will play it)
Game Theory Basic ideas and examples Case Study approach vs. Theory The player who knows how will usually draw, the player who knows why will usually win Tom Wiswell – A world champion of checkers Focus on theory but build it up through cases
Game Theory Terminology Decisions vs. games Decision – I decide without concern for your reaction or response Game – mutual awareness of the cross-effects actions I know, that you know, that I know that you know……. .
Game Theory Terminology Classifying games Ø Sequential vs. Simultaneous (first/second mover advantage) Ø Total conflict vs. some commonality (zero-sum games, constant-sum games; usualy non zero sum - war example and Pyrrhic victory (Heraclea 280 B. C. „Another such victory and we are lost!”) Ø One shot vs. repeated (with the same or changing opponents) (One shot: simpler – no future, but more complicated at the same time – lack of knowledge about the others. )
Game Theory Terminology Classifying games Ø Full vs. equal information (external and strategic uncertainty; games of perfect and imperfect information) (incomplete (asymmetric) information: signals and signaling; screening and screening devices) Ø Fixed vs. Manipulable rules of game (game and pregame) Ø Enforceable vs nonenforceable agreements to cooperate (cooperative vs noncooperative games)
Game Theory Terminology Basic concepts and assumptions - Players - Moves (actions) - Strategies (complete plan of action) - Payoff, also expected payoff (including everything) - Rationality (complete knowledge, perfect calculator) - Equilibrium (outcome of the players’ best strategies) - Common knowledge of rules (list of players; strategies available to each; payoffs, assumption about rationality)
Game Theory Terminology Basic concepts and assumptions - Dynamics and evolutionary games - Observation and Experiment
Game Theory Terminology The use of GT Explanation (why did it happen? ) Prediction Advice or prescription
Game Theory Introduction It is high time to play a game again 21 flags - sequential, zero-sum, - 2 players - 21 flags (coins, bricks) - Each player can remove 1, 2 or 3 flags - The player to remove last flag is a winner
Game Theory Introduction It is high time to play a game again 21 flags Homework Find the winning strategy
Game Theory Introduction It is high time to play a game again All pay auction
GT_01&02_ ideas_and_examples.ppt