fbffd11e8d8c2d00c707506f8bb9ff40.ppt
- Количество слайдов: 24
Game
遊戲分類(1/5) • 遊戲平台: – PC Game – Video Game – Handhelds – 街機
遊戲分類(2/5) • Game Types: – – – – RPG (Role playing games) AVG (Adventure games) RTS (Real-time strategy games) FPS (First-person shooting games) RSLG (這種遊戲則是角色扮演遊戲與戰略遊戲的混合體) STG (射擊遊戲) Sports Action Puzzle games Table games TCG (養成遊戲) MMORPG (Massive Multiple Player Online Role Playing Games) Etc…. .
遊戲分類(3/5)
遊戲分類(4/5)
遊戲分類(5/5)
History of Computer and Video Game (1/7) • 1970 s – First Generation A simulation of Tennis Console: Coleco Telstar PONG arcade version
History of Computer and Video Game (2/7) • 1970 s~1980 s – Second Generation
History of Computer and Video Game (3/8) • Why Japan dominates the home console market ? • Video game crash of 1983 – the crash of the video game industry and the bankruptcy of a number of companies producing home computers and video game consoles in North America • Causes – Effect of home computers (Europe: buy computer) – The flood of products (low quality) – A savage price war (computer price down) • Effect - Nintendo Entertainment System (NES)
History of Computer and Video Game (4/8) • Third Generation – 8 -bit era – It was in this time that home game systems were first labeled by their "bits".
History of Computer and Video Game (5/8) • Fourth Generation – 16 -bit era – 2 -dimension
History of Computer and Video Game (6/8) • Fifth Generation - 32 -bit / 64 -bit era (N-64) – Cassette vs. CD
History of Computer and Video Game (7/8) • Sixth Generation – 128 -bits era
History of Computer and Video Game (8/8) • Seventh Generation – NOW!
Video game publishers 1. Electronic Arts ($2. 951 billion USD (2006)) 2. Activision ($1. 4059 billion USD (2005)) 3. Nintendo (USD$4. 5 billion (2006)) 4. Microsoft Game Studios 5. Sony Computer Entertainment ($63. 98 billion USD (2006)) 6. etc… – ranked by Game Developer Magazine in September 2005
Video game developer • three main categories: – third-party developers (ex: EA) – In-house developers (studio) – the smaller independents • Team of developers: – – – – Programmers game designers Artists sound engineers Producers Testers Etc…
Game development pipeline • • • Idea Proposal Production Integration Testing – Debug – Tuning (調適)
The market size of computer and video game • Top 3: (1) USA (2) Japan (3) UK • Others: Australia, Canada, Spain, Germany, South Korea, Mexico, France and Italy. • Both India and the China are considered emerging markets • Global game market: $29 billions USD (2005) • Compare to Hollywood $90 billions USD(2005) • By 2010, the worldwide video game market should grow to $46. 5 billion, at an average 11. 4% compound annual rate
How about Taiwan?
How about Taiwan?
How about Taiwan? • 大宇資訊股份有限公司 – 軒轅劍、大富翁、仙劍奇俠傳 • 智冠科技股份有限公司 – 仙境傳說、金庸群俠傳 • 遊戲橘子數位科技股份有限公司 (遊戲代理商) – 天堂、混亂冒險、瑪奇 • • • 中華網龍股份有限公司 松崗科技股份有限公司 昱泉國際股份有限公司 第三波資訊股份有限公司 Etc…共 25家遊戲公司 (資料: 經濟部 業局)
How about Taiwan? • 政府 – 軟體五年計劃 – 兩兆雙星 • 廠商 – 要自行研發,不要只是代理遊戲 – 研發需要資金作為後盾 – 台灣市場太小,成長中的大陸市場又不足以提 供台灣的遊戲廠商發展 • 廠商不要短視近利,政府也要配合支持
未來展望 • • • 純正的宅男血統 對電玩充滿熱情 不怕困難及挑戰 充滿創意與幻想 只要有心! 你!就是台灣的 明日之星!
References • • • • • • • • Cheers遊戲世紀任我行 http: //www. cheers. com. tw/content/020130. asp 遊戲產業需要政府幫助的幾件事 http: //www. sfoxstudio. com/talk/other 011. htm 台灣數位內容產業產值明年達 3, 700億 http: //investintaiwan. nat. gov. tw/zh-tw/news/2005101001. html 電子/電機 / 電腦 -- 遊戲產業/數位內容 http: //cdnet. stpi. org. tw/techroom/market/eegame. htm 分析:遊戲產業面臨低利挑戰 http: //cpro. com. tw/channel/news/content/? news_id=10026 遊戲機的歷史係點? http: //hk. knowledge. yahoo. com/question/? qid=7006110804404 漫談遊戲機的記錄功能 http: //forum. gamebase. com. tw/content. jsp? l=2002&no=605&cno=6050002&sno=75119362 History of computer game http: //en. wikipedia. org/wiki/History_of_computer_and_video_games 產值排名 http: //en. wikipedia. org/wiki/Video_game 開發流程 http: //graphics. im. ntu. edu. tw/~robin/courses/game 06/ppt/game 06_01 intro. pdf Game developer http: //en. wikipedia. org/wiki/Video_game_developer Game publisher http: //en. wikipedia. org/wiki/Video_game_publisher 1983年美國遊戲業蕭條事件 http: //zh. wikipedia. org/wiki/1983%E 7%BE%8 E%E 5%9 B%BD%E 6%B 8%E 6%88%8 F%E 4%B 8%9 A%E 8%90%A 7%E 6% 9 D%A 1%E 4%BA%8 B%E 4%BB%B 6 Global Video Game Market Set to Explode http: //www. businessweek. com/innovate/content/jun 2006/id 20060623_163211. htm 數位內容產業推動服務網 http: //www. digitalcontent. org. tw/
fbffd11e8d8c2d00c707506f8bb9ff40.ppt