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Digital Contents Experts SIGONG MEDIA Co. , Ltd. Digital Contents Experts SIGONG MEDIA Co. , Ltd.

Go Go Go CONTENTS ∙ COMPANY OVERVIEW ∙ CURRENT BUSINESS FIELDS ∙ NEW BUSINESS Go Go Go CONTENTS ∙ COMPANY OVERVIEW ∙ CURRENT BUSINESS FIELDS ∙ NEW BUSINESS DOMAIN ∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙

COMPANY OVEVIEW ▪ Company : Sigong. Media. Co. , Ltd. ▪ Establishment : 22 COMPANY OVEVIEW ▪ Company : Sigong. Media. Co. , Ltd. ▪ Establishment : 22 February, 2002. ▪ Paid-in Capital : USD 3. 3 million ▪ Employee : 40 ▪ CEO : Mr. Kee-Seok Park ▪ Group : SIGONGTECH Co. , Ltd. TSS Co. , Ltd. Time & Space Culture Co. , Ltd.

COMPANY OVEVIEW Summary of main activities Sigong media Co. , Ltd. was formed in COMPANY OVEVIEW Summary of main activities Sigong media Co. , Ltd. was formed in 2002 to take over the administration, operation, maintenance and development of parent company SIGONG TECH. The company provides specialized digital contents including exhibition visual media, 3 D/4 D ride films, images and video clips in Korea. It is a leading specialized digital content provider in the country and also provides exhibition hardware technology for the planning, installation and operation of over 70% museums and exhibition halls in Korea. Sigong media has been preparing for entering Educational service markets to inaugurate the era of powerful visual based information service. Organizational structure Sigong media was spun off as an independent digital contents business group from SIGONG TECH in Feb 2002 and acquired SIGONG TECH’s know-how and visual sources (video clips and images). In the meantime, SIGONG TECH has shown astonishing performances on exhibition, museum and theme park industries in Korea, since 1988. SIGONG TECH listed on KOSDAQ (Korea Securities Dealers Automated Quotations) in Aug 1999.

SIGONG TECH = The Professional Exhibition & Culture company Ø The biggest Exhibition & SIGONG TECH = The Professional Exhibition & Culture company Ø The biggest Exhibition & Culture enterprise in Korea General Core Detail Museums, Science hall, Exhibition hall, Theme park and 3 D Theaters Creativity and Contents Model, Science exhibit, Multimedia system, Visual media, Signage, Lighting, Preservation system, Cultural product, Digital contents and Events Related field DMB, Education, Entertainment, Edutainment and Theme Park

SIGONG TECH GROUP SIGONG TECH is the 3 rd largest stock participant for Group SIGONG TECH GROUP SIGONG TECH is the 3 rd largest stock participant for Group Business role • Exhibition work • Museum planning & installation • Theme park construction work • Educational work • H/W production • Cultural products • S/W development • Manufacturing development • Visual media - exhibit container • Museum Shop • Internet business /insulating material management • DMB business • TV, Radio broadcasting • Launched the service in 2006

Sigong media’ key events ▪ 2006. 10 Entered into contract with BBC World wide Sigong media’ key events ▪ 2006. 10 Entered into contract with BBC World wide for the right of using visual contents 04 Entered into contract with World Wide Entertainment for the right of using visual contents ▪ 2005. 05 02 ▪ 2004. 08 04 ▪ 2003. 09 MOU with KBSi for the right of using visual contents Andong Traditional culture restoration resource developer Cyworld mini homepage image contents service – Baekdu Daegan series Opened Korean first exhibition portal website, Museum. co. kr Exclusive domestic agency agreement with Sim. Ex ! Iwerks 05 Authorized as a venture enterprise (SMBA) 03 Entered into export ‘Himalamazone’ ( U. S. , Japan, Canada) ▪ 2002. 09 Distribution agreement made with Sim. Ex ! Iwerks for ‘Himalamazone’ 3 D ride film 07 KOCCA’s cultural heritage restoration 2 nd partner : Traditional ship 05 Published 05 Be awarded a prize on 37 th Korea Industrial Design Exhibition 03 Export agreement made for T 3 Panorama in U. S. 02 Established Sigong media Co. , LTD. (SIGONGTECH’s an independent subsidiary as a Digital contents expert group)

Sigong media’ business domain Publishing/ Cultural Contents Business Visual Knowledge Engine (NEW) On-Line CP/ Sigong media’ business domain Publishing/ Cultural Contents Business Visual Knowledge Engine (NEW) On-Line CP/ Publishing/ Digital Restoration Text, Photo Images and Video Clips Specialized Digital Contents Company Exhibition Visual Media Digital contents Development Digital Exhibition/ Broadcasting Media/ 3 D/4 D films Produce Information Retrieval Digital Contents for Science, National Museum Exhibition

CURRENT BUSINESS OVERVIEW » Exhibition Visual Media » 3 D/4 D Pictures CURRENT BUSINESS OVERVIEW » Exhibition Visual Media » 3 D/4 D Pictures

» Exhibition Visual Media Exhibition visual media is purposed to heighten the exhibitor's company » Exhibition Visual Media Exhibition visual media is purposed to heighten the exhibitor's company image and its products. Sigong media has performed on POSCO history memorial hall, 2002 FIFA world cup museum and Police history memorial hall etc. Application: Exhibitions, Museums, Science Centers, Expos and Public Offices etc.

» 3 D/4 D Pictures Sigong media Co. , Ltd succeeded on both production » 3 D/4 D Pictures Sigong media Co. , Ltd succeeded on both production and distribution of high quality special 3 D/4 D ride films in Korea. Gangwon forest museum – 4 D film Sigong media provides over 50 of 3 D/4 D attraction theaters with various special films in Korea. Seoul Citizen Security showroom -3 D ride film KADO IT World –VR film

3 D ride film example : Himalamazone [ Himalamazone : 2002. 02 ] ▪ 3 D ride film example : Himalamazone [ Himalamazone : 2002. 02 ] ▪ Duration : Pre-show 5: 07, Main-show 4: 45 ▪ Format : 70 mm, 35 mm, DVD, HD ▪ Sound : Dolby digital 5. 1 CH 3 D RIDE FILM ‘HIMALAMAZONE’ What is HIMALAMAZON? The concept combines the "Himalayas" and the "Amazon" to describe the ideal environment- the climate of the Himalayas and the soil of the Amazon- for the growth of 'super-tree'.

Himalamazone DOMESTIC Markets Accomplishment WORLD wide markets with ▪ KADO IT World ▪ Seoul Himalamazone DOMESTIC Markets Accomplishment WORLD wide markets with ▪ KADO IT World ▪ Seoul Olympic memorial ▪ Seoul Citizen Security showroom ▪ Lotte world Dragon Palace (2003) Okinawa, Japan ▪ Beijing Nine Dragons ▪ Gardaland ▪ Makeman ▪ Tatilya ▪ Pier 39 ▪ Ripleys Gatlinberg [ Himalamazone] ▪ Ripleys Myrtle Brach ▪ Ripleys Niagara ▪ Parque Reunidos ▪ San Diego Wild Animal Park ▪ Sim. Ex Lina World ▪ Dragon Palace ▪ Foxwood ▪ Myrtle Beach ▪ Gatlinburg TN ▪ West Edmond ▪ Niagara Falls On

NEW BUSINESS DOMAIN VISUAL KNOWLEDGE SERVIECE VISUAL KNOWLEDGE SERVICE » Overview » Service diagrams NEW BUSINESS DOMAIN VISUAL KNOWLEDGE SERVIECE VISUAL KNOWLEDGE SERVICE » Overview » Service diagrams & Prospects

Overview - Visual Knowledge Service Ø The concept of Visual Knowledge Service is designed Overview - Visual Knowledge Service Ø The concept of Visual Knowledge Service is designed for school education, Knowledge search engine and mobile search engine. Visual Knowledge Service with text, high quality images and video clips will inaugurate the era of powerful visual based information service. Sourcing & Producing contents Text Video Clips Images Animation/ Illustration CG/VR Etc. Enhancement of knowledge value Multi-use WEB Visual Knowledge Engine WAP IP TV Electronic Picture frame PMP Etc.

Visual Knowledge service diagrams [ E- Textbook ] [ M-reference ] [ Visual Knowledge Visual Knowledge service diagrams [ E- Textbook ] [ M-reference ] [ Visual Knowledge Searching Service ] Digital education service with various digital sources Ubiquitous multimedia reference via Mobile, PMP and laptop Online-based Visual Knowledge Engine ü High quality and High resolution images with expert’s clarity explanation ü Abundant information, culture and education related images of nature, geography, cultural properties, animals and plants ü Suggest an efficient way to learn via informative video clips including culture, art, travel and life

[ E-Textbook ] Ø Based on the world-class digital contents, E-Textbook will provide various [ E-Textbook ] Ø Based on the world-class digital contents, E-Textbook will provide various learning models that can readily be applied to the field of education. Ø E-Textbook will contain simulations, multimedia resources, evaluating questions and other additional functions in addition to the contents and formats of the existing printed textbooks and reference books. Ø By upgrading the existing form of textbooks which are quite limited in terms of space and texts, the e-textbooks will provide the optimal learning environment for 200, 000 teachers and 7, 800, 000 students. Bulletin Board [ Constitution of the ETextbook ] Learning Dictionary Supporting Teaching. Learning Activities Academic Tools Search Function Internet Reference Materials Function as a Basic Textbook Evaluating Materials Academic Record Management E-mail CAI Programs Multimedia Resources Evaluating Tools Authorial Tools

[ Mobile-Reference ] Ø Designed to provide high-quality educational contents to more than 7, [ Mobile-Reference ] Ø Designed to provide high-quality educational contents to more than 7, 800, 000 students in Korea using various ubiquitous digital devices, such as mobile phones, MP 3, PMP, Wibro devices, IP TV’s, etc. ØPlanned to provide high-quality, accurate visual digital contents which are beyond mere enlisting of facts and terminologies.

[ Visual Knowledge Searching Service ] Revenue model and target Ø Designed to provide [ Visual Knowledge Searching Service ] Revenue model and target Ø Designed to provide standard information for more than 7, 800, 000 students and over 20 million netizens (Internet users) visually, the program will provide knowledge reference and visual information which accompanies differentiated advertising services. ØDevelop a service that can filter out unnecessary information and provide only trustworthy, accurate knowledge to learners.

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