cf7f0e6400b43a82d534ac04040a1b8b.ppt
- Количество слайдов: 91
Computer games In Post PC perspective Ruby Shamir, 2005
Mama do not worry!
Your son will not spend all day sitting lonely, playing computer games
He will play them while running and jumping with his friends
Lecture outline 1. Games characteristics 2. Available technologies 3. A gaming scenario 4. Current developments 5. A game prototype
1. Games characteristics Computer games “Natural” games
computer games Sitting alone in front of a screen, all the body is static and only the eyes and hands, doing repetitive movements.
computer games risks Tension, stress, headaches Eyestrain carpal tunnel syndrome Back and neck pain Mental damage ? ( http: //www. lasa. org. uk/knowledgebase/pages/mngcomphealthsafety. shtml )
computer games benefits You can be anywhere, everyone and in any time You can communicate with other players Which may be very far away
computer games benefits Enjoy games with Graphical effects Sound effects Communication with other players From: Star Wars Galaxies: An Empire Divided
computer games benefits From The final fantasy
computer games benefits From Yahoo games
“Natural” games Players Running, Jumping, Climbing, Yelling, …
“Natural” Games risks Accidents Players are Running, Jumping, Climbing, Yelling, … Players might fall and be injured …
“Natural” Games benefits Moving the body, “More natural”
Can we merge the game styles and enjoy the benefits of both worlds?
YES! • By Merging Mobile Computing, Localization, and Gaming technologies we can get the Best of Both Worlds!
2. Available technologies
2. Available technologies Mobile Phones
2. Available technologies Mobile Phones 1. 52 billion mobile users (140 million at US) www. cellular. co. za/stats-main. htm World Population estimation: http: //www. ibiblio. org/lunarbin/worldpop
2. Available technologies Mobile Phones Half of world to have mobile phone by 2015 (Jorma Ollila, Chairman and CEO of Nokia) http: //www. geek. com/news/geeknews/2004 Feb/bpd 20040226024015. htm World Population estimation: http: //www. ibiblio. org/lunarbin/worldpop
2. Available technologies Mobile Phones with camera For example: Sony Ericsson K 700 i Front view Back view
2. Available technologies Mobile Phones with camera Camera Phones Set to Dominate Mobile Phone Handset Market http: //www. tekrati. com/T 2/Analyst_Research/Research. Announcements. Details. asp? Newsid=4305
2. Available technologies Mobile Phones display devices Sagem my. X-8 Sharp TM 200 320 x 240 pixels 262 K colors 300 GBP
2. Available technologies Mobile Phones with navigation system • for example: Co. Pilot Live Smartphone with Mini SD 128 QS Card, £ 134. 98 • what is GPS / GNSS ? Look at: http: //www. redsword. com/GPS/apps/general/how. htm
2. Available technologies Mobile Phones with navigation system “the number of GNSS-enabled phones worldwide will increase from 28 million in 2003 to close to two billion in 2020” http: //www. gpsworld. com/gpsworld/article. Detail. jsp? id=72185&sk=&date=&&page. ID=2
2. Available technologies HMD devices
2. Available technologies HMD devices • 180$ and up • HMD devices without navigation. • 650$ and up • HMD devices with 3 DOF navigation. • Navigation systems for HMD • 3 DOF from 1000$ • 6 DOF from 2800$ Available HMD compared at: http: //www. stereo 3 d. com/hmd. htm
2. Available technologies Augmented Reality Systems Align and Merge between virtual and real worlds AR System A good start: www. se. rit. edu/~jrv/research/ar/introduction. html
2. Available technologies Augmented Reality Systems Align between virtual and real worlds Using vision techniques Using physical systems Get locations of objects relative to user’s view. Get locations of objects relative to the user. Local navigation. Global navigation. Small error. large error.
2. Available technologies Integration of technologies for gaming
3. A game scenario
HMD with Camera and navigation system Cellphone with Camera and navigation system
Ruby have some time…
Main menu Calls Phones book So, he starts a D&D game Settings Games 21/12 17: 30
Games menu Ping Pong Jumpy Fish Dungeons & Dragons Basketball 21/12 17: 30
Dungeons & Dragons Successfully Connected to Games Server 21/12 17: 30
Dungeons & Dragons Ruby selects his preferred character , weapon and armor 21/12 17: 31
Dungeons & Dragons 21/12 17: 31
Dungeons & Dragons 21/12 17: 32
Now the mobile phone of Ruby is a deadly weapon and an enhanced 3 D D&D world is displayed throw his HMD sunglasses and Mobile phone
After some fight Ruby wins and finds a treasure map…
Ruby navigate himself to the treasure. In the way he fights some creatures and collects helpful staff…
Ruby fights against other human player, which try to protect the treasure
A sign indicates that navigation is correct
A hard question Ruby send SMS with the right answer
The final fight…
4. Current state overview Current mobile phone games Many 80’s and 90’s games are available to download (Java) Current augmented reality games Several research sites Only one (very limited) commercial game
Current mobile phone games Mobile phones games Current augmented reality games
Current mobile phone games From: www. myphonegames. co. uk
Current mobile phone games Augmented Reality games Current augmented reality games
Current Augmented Reality games Eyetoy From : Play. Station
Current Augmented Reality games Eyetoy Technologies used: • Camera • Vision based techniques Technologies not used: • Global Navigation system • Communication • Mobile device • 3 D graphics
Current Augmented Reality games Eyetoy Limits: No 3 D graphics No Mobility No far Multiplayer
Current Augmented Reality games GPS: : Tron Regular Tron From : http: //datenmafia. org/gpstron/index-english. php
Current Augmented Reality games GPS: : Tron
Current Augmented Reality games GPS: : Tron Regular tron
Current Augmented Reality games GPS: : Tron Technologies used: • Mobile device • Global Navigation system • Communication Technologies not used: • Vision based techniques • 3 D graphics • Camera
Current Augmented Reality games GPS: : Tron Limits: No 3 D graphics, No Reality enhancement,
Current Augmented Reality games Savannah From : http: //www. nestafuturelab. org/showcase/savannah. htm
Current Augmented Reality games Savannah
Current Augmented Reality games Savannah Technologies used: • Mobile device • Global Navigation system • Communication Technologies not used: • Vision based techniques • 3 D graphics • Camera
Current Augmented Reality games Savannah Limits: No 3 D graphics, No Reality enhancement,
Current Augmented Reality games The invisible train From: http: //studierstube. org/invisible_train/
Current Augmented Reality games The invisible train
Current Augmented Reality games The invisible train
Current Augmented Reality games The invisible train Technologies used: • Mobile device with camera • Vision based techniques • Communication • 3 D graphics Technologies not used: • Global Navigation system
Current Augmented Reality games The invisible train Limits: Play with a specific board, so you are not so mobile…
Current Augmented Reality games AR quake From : http: //wearables. unisa. edu. au/projects/ARQuake/www/index. html
Current Augmented Reality games AR quake
Current Augmented Reality games AR Quake Technologies used: • Mobile device with camera • Global Navigation system • Communication • HMD Technologies not used: • Vision based techniques
Current Augmented Reality games AR Quake Limits: No precise location in multiplayer game. Can be played in a known environment only.
Current Augmented Reality games Human Pac - Man Regular Pac-Man From : http: //mixedreality. nus. edu. sg/research/HP/HP_webpage/research-HP-infor. htm
Current Augmented Reality games Human Pac - Man
Current Augmented Reality games Human Pac - Man From : http: //mixedreality. nus. edu. sg/research/HP/HP_webpage/research-HP-infor. htm
Current Augmented Reality games Human Pac - Man Technologies used: • Mobile device • Global Navigation system • Communication • 3 D graphics • Camera Technologies not used: • Vision based techniques
Current Augmented Reality games Human Pac - Man Limits: Can be played only in a known game zone.
6. A game prototype
6. A game prototype Survive • A first person shooting game prototype. This game mixing computer and “natural” game characteristics. • The aim of the game is to shoot your enemy before he will do that to you… • Due to time constraint this prototype wrote with MATLAB and it works with laptops, but it can be written with JAVA and work on other mobile devices as well.
6. A game prototype Survive System structure Player 1 World Enhanc e view Player 2 Game Data World Enhanc e view
6. A game prototype Technologies used: • Mobile device • Communication • Camera • Vision based techniques Technologies not used: • 3 D graphics • Global Navigation system
6. A game prototype Limits: No global navigation 2 D graphics
Play !
Thank you !
cf7f0e6400b43a82d534ac04040a1b8b.ppt