
b8a4991ce7186cbde40d578c4015570a.ppt
- Количество слайдов: 41
Chapter 3 Solving Problems The Strategic Management of Information Technology
Systems Approach Input Process Output
Feedback and Control Systems Input Process Output Control Goal Feedback
Strategic Leverage Paradigm Change the Game Competitive Position Nature of Conflict; Terms of Competition Strategic Leverage Objectives Strategies Tactics Change the Game
Systems Development Lifecycle Obsolete Solution Planning Problem to be Solved New, Related Problem or Requirement Support New implementation Alternative or Requirement Implementation Error (bug) Implemented Solution Design Implementation Acceptable Solution Statement Analysis Problem Understanding and Solution Requirements
Systems Planning Elements l People – l Data – l – Automated and Manual Business and Information Applications Networks – – l How it is captured, used, and stored Activities – l Users, Management, Information Specialists Where data is stored and processed How data is exchanged between different locations Technology – hardware and software used
Information System Building Block Systems Owners Systems Users Systems Designers Systems Builders
Differentiation versus Cost Leadership T 1 Cost Differentiated Player Sustainable Premium Technology Curve Cost Leader Minimum or Market-Required Quality
Is Cost Leadership Sustainable? T 1 T 2 Cost Differentiated Player Sustainable Premium New Technology Curve Cost Leader Old Technology Curve Minimum or Market-Required Quality
Industry/Company Relationships Industry Structure & Competitive Position Freedom of Maneuver Long-term Objectives, Strategic Direction Detailed Strategies and Tactics
Break-Even Point Revenue and Costs Total Revenue Profit Total Costs Fixed Costs Break-Even Volume Sales
Decision Trees Probability Decision Point
Efforts to Categorize the Unknown Uncertainty Complexity Instability
Barriers to Entry Sources l l l Economies of Scale Economies of Scope Product Differentiation Capital Requirements Cost Disadvantages – l l Independent of Size Distribution Channel Access Government Policy
Four Generic Approaches Win/Win Lose Win/Lose or Cooperative Equilibrium Lose/Lose
Structure Defines the Industry War Lose/Lose l l l Total Industry Profits are Very Low, Zero, or Negative Industry Revenues are Declining, or, at best, steady Product Technology is at or past its peak
Win/Win l l l Total Industry Revenues and Profits are Growing Rapidly Numerous Players of All Sizes Products and Services are not Standardized
Win/Lose l l Total Industry Revenues and/or Profits are Constant or are Growing very Slowly Significant Economies of Scale in Production, Distribution, and/or Promotion Number of Firms Participating in the Industry is Limited and Stable Individual Participants have, or can obtain, Information Regarding the Relative Positions of the Players
Structure Defines the Terms of Competition l Wasting Resources – l Precipitating Unwanted Warfare – l generic advertising rather than focusing on specific market segments Causing a full-scale price war when only brand repositioning was necessary Failing to Anticipate and Adapt to Changes – – Following historical patterns Underspending on Advertising
Structure Defines Maneuver l l Standard or Dominant Product Emerges Distribution Channels Limit Firm’s Ability to Determine which Channels to Select Target and Market Niches Become More Difficult to Defend Substitutes Limit Price Increases which Requires Increase in Advertising Expenditure
Project Management l l l Set of Principles, Methods, Tools, Techniques For the Effective Management of Results. Oriented Work Utilized in the Context of a Specific and Unique Organizational Environment
Variables Cost Time Risk
Goals l l Critical Path/PERT Charting Progress Presentation Reports – l l l Clients and Management Dependencies/Prerequisites/Linkages Variance Analysis Resource Assignments
MSProject Program Linkages l Suite: Lotus/Microsoft/Word. Perfect – – – – Spreadsheet Presentation word processing Database Notes Flowcharting (All. Clear or ABC) Risk Analysis Tool
Project Management Issues l l l l Learning Curve Requires Understandable Training Program Drown in Data Entry Loose Perspective in Extent of Project Captured Management Commitment Critical Mass Required Rollups Discipline in Monitoring/Using Plan
Project Management Terms l Schedule From: – – l Duration Type: – – l Project Start Date Project Finish Date Resource Driven Fixed Duration Constrain Task – Date
Project Management Terms l Priority – – – l High Medium Low Risk – – – High Medium Low
Project Management Terms l Relationship with Predecessor: – – Finish-to-Start (FS) Start-to-Start (SS) Finish-to-Finish (FF) Start-to-Finish (SF)
Project Management Terms l Tasks: – – – Noncritical Critical Milestone Summary Project Summary
MIS Risks l l l Creeping User Requirements Excessive Schedule Pressure Low Quality Cost Overruns Inadequate Configuration Controls 80% 65% 60% 55% 50%
Systems Software Risks l l l Long Schedule Inadequate Cost Estimating Excessive Paper Work Error-prone Modules Canceled Projects 70% 65% 60% 50% 35%
Commercial Software Risks l l l Inadequate User Documentation Low User Satisfaction Excessive Time to Market Harmful Competitive Actions Litigation Expenses 70% 55% 50% 45% 30%
Military Software Risks l l l Excessive Paperwork Low Productivity Long Schedules Creeping User Requirements Unused or Unusable Software 90% 85% 70% 45%
Contract or Outsourced Risks l l l High Maintenance Costs 60% Friction between Contractor and Client 50% Creeping User Requirements 45% Unanticipated Acceptance Criteria 30% Legal Ownership of Software 20%
End-User Software Risks l l l Non-Transferable Applications Hidden Errors Unmaintainable Software Redundant Applications Legal Ownership of Software – Deliverables 80% 65% 60% 50% 20%
Risk Prevention and Control l l Creeping User Requirements Schedule Pressure, Long Schedules, and Excessive Time to Market Cost Overruns Low Quality and Error-Prone Modules High Maintenance Costs
Risk Factors Resistant to Control l l Excessive Paperwork Inadequate User Documentation Low User Satisfaction Friction Between Clients and Contractors Legal Issues and Litigation Expense
Serious Software Risks l l l l l Inadequate Metrics Inadequate Measurement Excessive Schedule Pressure Management Malpractice Inaccurate Cost Estimating Silver Bullet Syndrome Creeping User Requirements Low Quality Low Productivity Canceled Projects
Risk Factors to Define l l l l Definition Severity Frequency Occurrence Susceptibility and Resistance Root Causes Associated Problems
Risk Factors to Define l l l l Cost Impact Methods of Prevention Methods of Control Product Support Consulting Support Education Support Publication Support
Risk Factors to Define l l Periodical Support Standards Support
b8a4991ce7186cbde40d578c4015570a.ppt