
d272f861177c8c8860d2debcc1ec4c5f.ppt
- Количество слайдов: 110
Application Layer CPS 372 Networking HT TP req ues PC running HT t TP res Explorer pon se st ue eq r se Server TP on p running HT res P Apache Web TT H server Mac running Navigator Adapted from Computer Networking slides 2: Application Layer 1
Network apps r e-mail r voice over IP r web r real-time video r instant messaging r remote login conferencing r grid computing r P 2 P file sharing r multi-user network games r streaming stored video clips 2: Application Layer 2
Creating a network app: the power of the web write programs that v v v run on (different) end systems communicate over network e. g. , web server software communicates with browser software No need to write software for network-core devices v v Network-core devices do not run user applications on end systems allows for rapid app development, propagation application transport network data link physical 2: Application Layer 3
Application architectures r Client-server r Peer-to-peer (P 2 P) r Hybrid of client-server and P 2 P 2: Application Layer 4
Client-server architecture server: v always-on host v permanent IP address v server farms for scaling clients: v client/server v v v communicate with server may be intermittently connected may have dynamic IP addresses do not communicate directly with each other 2: Application Layer 5
Pure P 2 P architecture r not always-on server r arbitrary end systems directly communicate peer-peer r peers are intermittently connected and change IP addresses Highly scalable but difficult to manage 2: Application Layer 6
Hybrid of client-server and P 2 P Skype v voice-over-IP P 2 P application v centralized server: finding address of remote party: v client-client connection: direct (not through server) Instant messaging v chatting between two users is P 2 P v centralized service: client presence detection/location • user registers its IP address with central server when it comes online • user contacts central server to find IP addresses of buddies 2: Application Layer 7
Processes communicating Process: program running within a host. r within same host, two processes communicate using inter-process communication (defined by OS). r processes in different hosts communicate by exchanging messages Client process: process that initiates communication Server process: process that waits to be contacted r Note: applications with P 2 P architectures have client processes & server processes 2: Application Layer 8
Sockets r process sends/receives messages to/from its socket r socket analogous to door v v sending process shoves message out door sending process relies on transport infrastructure on other side of door which brings message to socket at receiving process host or server process controlled by app developer process socket TCP with buffers, variables Internet TCP with buffers, variables controlled by OS r API: (1) choice of transport protocol; (2) ability to fix a few parameters (see articles and later section) 2: Application Layer 9
Addressing processes r to receive messages, process must have identifier r host device has unique 32 -bit IP address r Q: does IP address of host suffice for identifying the process? 2: Application Layer 10
Addressing processes r to receive messages, process must have identifier r host device has unique 32 -bit IP address r Q: does IP address of host on which process runs suffice for identifying the process? v A: No, many processes can be running on same host r identifier includes both IP address and port numbers associated with process on host. r Example port numbers: v v HTTP server: 80 Mail server: 25 r to send HTTP message to gaia. cs. umass. edu web server: v v IP address: 128. 119. 245. 12 Port number: 80 (localhost: 9001) 2: Application Layer 11
App-layer protocol defines r Types of messages exchanged, v e. g. , request, response r Message syntax: v what fields in messages & how fields are delineated r Message semantics v meaning of information in fields r Rules for when and how Public-domain protocols: r defined in RFCs r allows for interoperability r e. g. , HTTP, SMTP HTTP RFC Proprietary protocols: r e. g. , Skype processes send & respond to messages 2: Application Layer 12
What transport service does an app need? Data loss r some apps (e. g. , audio) can tolerate some loss r other apps (e. g. , file transfer, telnet) require 100% reliable data transfer Timing r some apps (e. g. , Internet telephony, interactive games) require low delay to be “effective” Throughput r some apps (e. g. , multimedia) require minimum amount of throughput to be “effective” r other apps (“elastic apps”) make use of whatever throughput they get Security r Encryption, data integrity, … 2: Application Layer 13
Transport service requirements of common apps Data loss Throughput Time Sensitive file transfer e-mail Web documents real-time audio/video no loss-tolerant no no no yes, 100’s msec stored audio/video interactive games instant messaging loss-tolerant no loss elastic audio: 5 kbps-1 Mbps video: 10 kbps-5 Mbps same as above few kbps up elastic Application yes, few secs yes, 100’s msec yes and no 2: Application Layer 14
Internet transport protocols services TCP service: r connection-oriented: setup r r required between client and server processes reliable transport between sending and receiving process flow control: sender won’t overwhelm receiver congestion control: throttle sender when network overloaded does not provide: timing, minimum throughput guarantees, security UDP service: r Low overhead on setup r unreliable data transfer between sending and receiving process r does not provide: connection setup, reliability, flow control, congestion control, timing, throughput guarantee, or security Q: Why is there a UDP? 2: Application Layer 15
Internet apps: application, transport protocols Application e-mail remote terminal access Web file transfer streaming multimedia Internet telephony Application layer protocol Underlying transport protocol SMTP [RFC 2821] Telnet [RFC 854] HTTP [RFC 2616] FTP [RFC 959] HTTP (eg Youtube), RTP [RFC 1889] SIP, RTP, proprietary (e. g. , Skype) TCP TCP TCP or UDP typically UDP 2: Application Layer 16
Web and HTTP First some jargon r Web page consists of objects r Object can be HTML file, JPEG image, Java applet, audio file, … r Web page consists of base HTML-file which includes several referenced objects r Each object is addressable by a URL r Example URL: www. someschool. edu/some. Dept/pic. gif host name path name 2: Application Layer 17
HTTP overview HTTP: hypertext transfer protocol r Web’s application layer protocol r client/server model v client: browser that requests, receives, “displays” Web objects v server: Web server sends objects in response to requests HT TP req ues PC running HT t TP res Explorer pon se st ue eq r se Server TP on p running HT res P T Apache Web HT server Mac running Navigator 2: Application Layer 18
HTTP overview (continued) Uses TCP: r client initiates TCP connection (creates socket) to server, port 80 r server accepts TCP connection from client r HTTP messages (applicationlayer protocol messages) exchanged between browser (HTTP client) and Web server (HTTP server) r TCP connection closed HTTP is “stateless” r server maintains no information about past client requests aside Protocols that maintain “state” are complex! r past history (state) must be maintained r if server/client crashes, their views of “state” may be inconsistent, must be reconciled 2: Application Layer 19
HTTP connections Nonpersistent HTTP r At most one object is sent over a TCP connection. Persistent HTTP r Multiple objects can be sent over single TCP connection between client and server. (default mode) 2: Application Layer 20
Nonpersistent HTTP (contains text, Suppose user enters URL references to 10 www. some. School. edu/some. Department/home. index jpeg images) 1 a. HTTP client initiates TCP connection to HTTP server (process) at www. some. School. edu on port 80 2. HTTP client sends HTTP request message (containing URL) into TCP connection socket. Message indicates that client wants object some. Department/home. index 1 b. HTTP server at host www. some. School. edu waiting for TCP connection at port 80. “accepts” connection, notifying client 3. HTTP server receives request message, forms response message containing requested object, and sends message into its socket time 2: Application Layer 21
Nonpersistent HTTP (cont. ) 4. HTTP server closes TCP 5. HTTP client receives response connection. message containing html file, displays html. Parsing html file, finds 10 referenced jpeg objects time 6. Steps 1 -5 repeated for each of 10 jpeg objects 2: Application Layer 22
Non-Persistent HTTP: Response time Definition of RTT: time for a small packet to travel from client to server and back. (RTT - round-trip time) Response time: r one RTT to initiate TCP connection r one RTT for HTTP request and first few bytes of HTTP response to return r file transmission time total = 2 RTT+transmit time initiate TCP connection RTT request file RTT file received time to transmit file time 2: Application Layer 23
Persistent HTTP Nonpersistent HTTP issues: r requires 2 RTTs per object r OS overhead for each TCP connection r browsers often open parallel TCP connections to fetch referenced objects Persistent HTTP r server leaves connection open after sending response r subsequent HTTP messages between same client/server sent over open connection r client sends requests as soon as it encounters a referenced object r as little as one RTT for all the referenced objects 2: Application Layer 24
HTTP request message r two types of HTTP messages: request, response r HTTP request message: v ASCII (human-readable format) request line (GET, POST, HEAD commands) GET /somedir/page. html HTTP/1. 1 Host: www. someschool. edu User-agent: Mozilla/4. 0 header Connection: close lines Accept-language: fr (extra carriage return, line feed) Carriage return, line feed indicates end See http: //www. w 3. org/Protocols/rfc 2616. html of message 2: Application Layer 25
HTTP request message: general format 2: Application Layer 26
Uploading form input Post method: r Web page often includes form input r Input is uploaded to server in entity body (submit form) URL method: r Uses GET method r Input is uploaded in URL field of request line: www. somesite. com/animalsearch? monkeys&banana 2: Application Layer 27
Method types HTTP/1. 0 r GET r POST r HEAD v asks server to leave requested object out of response HTTP/1. 1 r GET, POST, HEAD r PUT v uploads file in entity body to path specified in URL field r DELETE v deletes file specified in the URL field 2: Application Layer 28
HTTP response message status line (protocol status code status phrase) header lines data, e. g. , requested HTML file HTTP/1. 1 200 OK Connection close Date: Thu, 06 Aug 1998 12: 00: 15 GMT Server: Apache/1. 3. 0 (Unix) Last-Modified: Mon, 22 Jun 1998 …. . . Content-Length: 6821 Content-Type: text/html data data. . . 2: Application Layer 29
HTTP response status codes In first line in server->client response message. A few sample codes: 200 OK v request succeeded, requested object later in this message 301 Moved Permanently v requested object moved, new location specified later in this message (Location: ) 400 Bad Request v request message not understood by server 404 Not Found v requested document not found on this server 505 HTTP Version Not Supported 2: Application Layer 30
Http Request/Response example GET /cnn/. element/img/2. 0/global/set_edition/corner_se_bl. gif HTTP/1. 1 Host: i. cdn. turner. com User-Agent: Mozilla/5. 0 (Macintosh; U; Intel Mac OS X; en-US; rv: 1. 8. 1. 6) Gecko/20070725 Firefox/2. 0. 0. 6 Accept: image/png, */*; q=0. 5 Accept-Language: en-us, en; q=0. 5 Accept-Encoding: gzip, deflate Accept-Charset: ISO-8859 -1, utf-8; q=0. 7, *; q=0. 7 Keep-Alive: 300 Connection: keep-alive Referer: http: //www. cnn. com/ HTTP/1. 1 200 OK Cache-Control: max-age=3600 Date: Mon, 02 Feb 2009 17: 45: 09 GMT Content-Length: 95 Content-Type: image/gif Expires: Mon, 02 Feb 2009 18: 02: 14 GMT Last-Modified: Mon, 28 May 2007 11: 24: 27 GMT Accept-Ranges: bytes Server: Apache Connection: keep-alive GIF 89 a. . . . !. . . . , . . . p 9 TLcg. . . 1 J. . ; 2: Application Layer 31
Trying out HTTP (client side) for yourself 1. Telnet to your favorite Web server: telnet cis. poly. edu 80 Opens TCP connection to port 80 (default HTTP server port) at cis. poly. edu. Anything typed in sent to port 80 at cis. poly. edu 2. Type in a GET HTTP request: GET /~ross/ HTTP/1. 1 Host: cis. poly. edu By typing this in (hit carriage return twice), you send this minimal (but complete) GET request to HTTP server 3. Look at response message sent by HTTP server! 2: Application Layer 32
User-server state: cookies Example: Many major Web sites r Susan always accesses use cookies Internet from same PC Four components: r visits specific e 1) cookie header line of commerce site for first HTTP response message time 2) cookie header line in HTTP request message r when initial HTTP 3) cookie file kept on requests arrives at site, user’s host, managed by site creates: user’s browser v unique ID 4) back-end database at v entry in backend Web site database for ID 2: Application Layer 33
Cookies: keeping “state” (cont. ) client ebay 8734 cookie file ebay 8734 amazon 1678 server usual http request msg usual http response Set-cookie: 1678 usual http request msg cookie: 1678 one week later: usual http response msg Amazon server creates ID 1678 for user create entry cookiespecific action access ebay 8734 amazon 1678 usual http request msg cookie: 1678 usual http response msg backend database cookiespectific action 2: Application Layer 34
Cookies (continued) What cookies can bring: r authorization r shopping carts r recommendations r user session state (Web e-mail) aside Cookies and privacy: r cookies permit sites to learn a lot about you r you may supply name and e-mail to sites How to keep “state”: r protocol endpoints: maintain state at sender/receiver over multiple transactions r cookies: http messages carry state 2: Application Layer 35
Cookie GET / HTTP/1. 1 Host: www. amazon. com User-Agent: Mozilla/5. 0 (Macintosh; U; Intel Mac OS X; en-US; rv: 1. 8. 1. 6) Gecko/20070725 Firefox/2. 0. 0. 6 Accept: text/xml, application/xhtml+xml, text/html; q=0. 9, text/plain; q=0. 8, image/png, */*; q=0. 5 Accept-Language: en-us, en; q=0. 5 Accept-Encoding: gzip, deflate Accept-Charset: ISO-8859 -1, utf-8; q=0. 7, *; q=0. 7 Keep-Alive: 300 Connection: keep-alive Cookie: session-id-time=1233734400 l; session-id=186 -6873467 -7063167; apn-user-id=P 37 KTTO 8 HUT 4 V 5; ubid -main=002 -8157834 -1460937; x-main=Ubz. OPh. St. C 2 w. C 8 U 51 bm 3 Tv 1 Bgj 6 TKm. PDy; dmusic_download_manager_enabled=on HTTP/1. 1 200 OK Date: Mon, 02 Feb 2009 19: 34: 50 GMT Server: Server Set-Cookie: skin=noskin; path=/; domain=. amazon. com; expires=Mon, 02 -Feb-2009 19: 34: 50 GMT x-amz-id-1: 1 PN 6 BST 6 R 3 RTY 13 RR 7 ER p 3 p: policyref="http: //www. amazon. com/w 3 c/p 3 p. xml", CP="AMZN " x-amz-id-2: h. Wre 0 DVNQ 0 l. Um. S 7 Me. KXx. Qs/92+u 911 KK Vary: Accept-Encoding, User-Agent Content-Encoding: gzip Content-Type: text/html; charset=ISO-8859 -1 Set-cookie: ubid-main=002 -8157834 -1460937; path=/; domain=. amazon. com; expires=Tue Jan 01 08: 00: 01 2036 GMT Set-cookie: sessiontoken=qx 5 MQr+l 43 OW 6 BQl. N/Pdcy. Ila 20 DD 4 W 80 siko. AJi 74 cr 4 y. C++w. UZKu. Lemkvuq. Vj. Bxq. G 7 t 2 M 67 ryd. OKs. UAXb. Y Edr 2 v/H+UMyok. Mn 3 SB 9 Xm. Q 388 n 68 a. ZR 2 G 9 g. St. KW 4 uwf. Up. HMe+6 Niq 9 fu. Wh. L 7 Zqg 8 b. DWf. IPx. Wfsi. En. DFn 3 HEI/g 2 ph. Jj. Vu 2 u 7 d. Vpw. Ctxqtja. VW 2/o. Zxcse. Jnds. ROGREaa. Qdi 8 H 8 Gwwi. YXXDr 835 p. Zk. Knc. Wq. TKx. PKGj. Yjf. RC 8 h 2 W 9 z; path=/; domain=. amazon. com; expires=Mon Feb 02 19: 44: 50 2009 GMT Set-cookie: session-id-time=1234166400 l; path=/; domain=. amazon. com; expires=Mon Feb 09 08: 00 2009 GMT Set-cookie: session-id=186 -6873467 -7063167; path=/; domain=. amazon. com; expires=Mon Feb 09 08: 00 2009 GMT Transfer-Encoding: chunked 2: Application Layer 36
Web caches (proxy server) Goal: satisfy client request without involving origin server r user sets browser: req ues res t pon se t es qu e se Pr on T p HT res P TT H client st que re se TP pon HT es Pr T HT H TT P v object in cache: cache returns object else cache requests object from origin server, then returns object to client. HTTP TP Proxy server se v HT re spo n Web accesses via cache r browser sends all HTTP requests to cache origin server 2: Application Layer 37
More about Web caching r cache acts as both client and server r typically cache is installed by ISP (university, company, residential ISP) Why Web caching? r reduce response time for client request r reduce traffic on an institution’s access link. r Internet dense with caches: enables “poor” content providers to effectively deliver content (but so does P 2 P file sharing) 2: Application Layer 38
Caching example origin servers Assumptions r average object size = 100, 000 bits r avg. request rate from institution’s browsers to origin servers = 15/sec r delay from institutional router to any origin server and back to router = 2 sec Consequences public Internet 1. 5 Mbps access link institutional network 10 Mbps LAN r utilization on LAN = 15% r utilization on access link = 100% r total delay = Internet delay + access delay + LAN delay = 2 sec + minutes + milliseconds institutional cache 2: Application Layer 39
Caching example (cont) origin servers possible solution r increase bandwidth of access link to, say, 10 Mbps consequence public Internet r utilization on LAN = 15% r utilization on access link = 15% = Internet delay + access delay + LAN delay = 2 sec + msecs r often a costly upgrade 10 Mbps access link r Total delay institutional network 10 Mbps LAN institutional cache 2: Application Layer 40
Caching example (cont) possible solution: install cache r suppose hit rate is 0. 4 consequence origin servers public Internet r 40% requests will be satisfied almost immediately r 60% requests satisfied by origin server r utilization of access link reduced to 60%, resulting in negligible delays (say 10 msec) r total avg delay = Internet delay + access delay + LAN delay =. 6*(2. 01) secs +. 4*milliseconds < 1. 4 secs 1. 5 Mbps access link institutional network 10 Mbps LAN institutional cache 2: Application Layer 41
Conditional GET - sent by cache r Goal: don’t send object if cache has up-to-date cached version r cache: specify date of cached copy in HTTP request If-modified-since:
FTP: the file transfer protocol user at host FTP user client interface file transfer local file system FTP server remote file system r transfer file to/from remote host r client/server model client: side that initiates transfer (either to/from remote) v server: remote host r ftp: RFC 959 r ftp server: port 21 v 2: Application Layer 43
FTP: separate control, data connections r FTP client contacts FTP server r r TCP control connection port 21 at port 21, TCP is transport protocol TCP data connection FTP port 20 client authorized over control client server connection client browses remote r server opens another TCP directory by sending commands data connection to transfer over control connection. another file. when server receives file r control connection: “out of transfer command, server band” opens 2 nd TCP connection (for r FTP server maintains “state”: file) to client current directory, earlier after transferring one file, authentication server closes data connection. 2: Application Layer 44
FTP commands, responses Sample commands: Sample return codes r sent as ASCII text over r status code and phrase (as control channel r USER username r PASS password r LIST return list of file in r r current directory r RETR filename retrieves r r STOR filename stores r (gets) file (puts) file onto remote host in HTTP) 331 Username OK, password required 125 data connection already open; transfer starting 425 Can’t open data connection 452 Error writing file 2: Application Layer 45
Electronic Mail outgoing message queue user mailbox user agent Three major components: r user agents r mail servers mail server SMTP r simple mail transfer protocol: SMTP User Agent r a. k. a. “mail reader” r composing, editing, reading mail messages r e. g. , Eudora, Outlook, elm, Mozilla Thunderbird r outgoing, incoming messages stored on server SMTP mail server user agent SMTP user agent mail server user agent 2: Application Layer 46
Electronic Mail: mail servers user agent Mail Servers r mailbox contains incoming messages for user r message queue of outgoing (to be sent) mail messages v Regular attempts are made - until… r SMTP protocol between mail servers to send email messages v client: sending mail server v “server”: receiving mail server SMTP mail server user agent SMTP user agent mail server user agent 2: Application Layer 47
Electronic Mail: SMTP [RFC 2821] r uses TCP to reliably transfer email message from client to server, port 25 r direct transfer: sending server to receiving server r three phases of transfer v handshaking (greeting) v transfer of messages v closure r command/response interaction v commands: ASCII text v response: status code and phrase r messages must be in 7 -bit ASCII v Requires multimedia (i. e. images) to be ASCII encoded. 2: Application Layer 48
Scenario: Alice sends message to Bob 4) SMTP client sends Alice’s message over the TCP connection 5) Bob’s mail server places the message in Bob’s mailbox 6) Bob invokes his user agent to read message 1) Alice uses UA to compose message and “to” bob@someschool. edu 2) Alice’s UA sends message to her mail server; message placed in message queue 3) Client side of SMTP opens TCP connection with Bob’s mail server 1 user agent 2 mail server 3 mail server 4 5 6 user agent 2: Application Layer 49
Sample SMTP interaction S: C: S: C: C: C: S: 220 hamburger. edu HELO crepes. fr 250 Hello crepes. fr, pleased to meet you MAIL FROM:
Try SMTP interaction for yourself: r telnet exchangeb 1. gordon. edu 25 r see 220 reply from server r enter HELO, MAIL FROM, RCPT TO, DATA, QUIT commands above lets you send email without using email client (reader) 2: Application Layer 51
SMTP: final words r SMTP uses persistent connections r SMTP requires message (header & body) to be in 7 bit ASCII r SMTP server uses CRLF to determine end of message Comparison with HTTP: r HTTP: pull r SMTP: push r both have ASCII command/response interaction, status codes r HTTP: each object encapsulated in its own response msg r SMTP: multiple objects sent in multipart msg 2: Application Layer 52
Mail message format SMTP: protocol for exchanging email msgs RFC 822: standard for text message format: r header lines, e. g. , To: v From: v Subject: different from SMTP commands! v header blank line body r body v the “message”, ASCII characters only 2: Application Layer 53
Message format: multimedia extensions r MIME: multimedia mail extension, RFC 2045, 2056 r additional lines in msg header declare MIME content type MIME version method used to encode data multimedia data type, subtype, parameter declaration encoded data From: alice@crepes. fr To: bob@hamburger. edu Subject: Picture of yummy crepe. MIME-Version: 1. 0 Content-Transfer-Encoding: base 64 Content-Type: image/jpeg base 64 encoded data. . . . . base 64 encoded data 2: Application Layer 54
Mail access protocols user agent SMTP sender’s mail server access protocol user agent receiver’s mail server r SMTP: delivery/storage to receiver’s server r Mail access protocol: retrieval from server v v v POP: Post Office Protocol [RFC 1939] • authorization (agent <-->server) and download IMAP: Internet Mail Access Protocol [RFC 1730] • more features (more complex) • manipulation of stored msgs on server HTTP: gmail, Hotmail, Yahoo! Mail, , etc. 2: Application Layer 55
POP 3 protocol authorization phase r client commands: user: declare username v pass: password(plaintext? ) r server responses v +OK v -ERR v transaction phase, client: r list: list message numbers r retr: retrieve message by number r dele: delete r quit S: C: S: +OK POP 3 server ready user bob +OK pass hungry +OK user successfully logged C: S: S: S: C: C: S: list 1 498 2 912. retr 1
POP 3 (more) and IMAP More about POP 3 r Previous example uses “download and delete” mode. r Bob cannot re-read email if he changes client r “Download-and-keep”: copies of messages on different clients r POP 3 is stateless across sessions IMAP r Keep all messages in one place: the server r Allows user to organize messages in folders r IMAP keeps user state across sessions: v names of folders and mappings between message IDs and folder name 2: Application Layer 57
DNS: Domain Name System People: many identifiers: v SSN, name, passport # Internet hosts, routers: v v IP address (32 bit) used for addressing datagrams “name”, e. g. , ww. yahoo. com - used by humans Q: map between IP addresses and name ? Domain Name System: r distributed database implemented in hierarchy of many name servers r application-layer protocol host, routers, name servers to communicate to resolve names (address/name translation) v note: core Internet function, implemented as application-layer protocol v complexity at network’s “edge” Tell them about the “hosts” file (see Wikipedia. org for details) 2: Application Layer 58
DNS services r hostname to IP address translation r host aliasing v Canonical, alias names r mail server aliasing r load distribution v replicated Web servers: set of IP addresses for one canonical name Why not centralize DNS? r single point of failure r traffic volume r distant centralized database r maintenance doesn’t scale! 2: Application Layer 59
Distributed, Hierarchical Database Root DNS Servers com DNS servers yahoo. com amazon. com DNS servers org DNS servers pbs. org DNS servers edu DNS servers poly. edu umass. edu DNS servers Client wants IP for www. amazon. com r client queries a root server to find com DNS server r client queries com DNS server to get amazon. com DNS server r client queries amazon. com DNS server to get IP address for www. amazon. com 2: Application Layer 60
DNS: Root name servers r contacted by local name server that can not resolve name r root name server: v v v contacts authoritative name server if name mapping not known gets mapping returns mapping to local name server a Verisign, Dulles, VA c Cogent, Herndon, VA (also LA) d U Maryland College Park, MD g US Do. D Vienna, VA h ARL Aberdeen, MD j Verisign, ( 21 locations) e NASA Mt View, CA f Internet Software C. Palo Alto, k RIPE London (also 16 other locations) i Autonomica, Stockholm (plus 28 other locations) m WIDE Tokyo (also Seoul, Paris, SF) CA (and 36 other locations) 13 root name servers worldwide b USC-ISI Marina del Rey, CA l ICANN Los Angeles, CA 2: Application Layer 61
TLD and Authoritative Servers r Top-level domain (TLD) servers: v responsible for com, org, net, edu, etc, and all top-level country domains uk, fr, ca, jp. v Network Solutions maintains servers for com TLD • In 1995 - $100 for 2 years registration of domain name. • Now - approx. $6 v Educause for edu TLD r Authoritative DNS servers: v organization’s DNS servers, providing authoritative hostname to IP mappings for organization’s servers (e. g. , Web, mail). v can be maintained by organization or service provider 2: Application Layer 62
Local Name Server r does not strictly belong to hierarchy r each ISP (residential ISP, company, university) has one. v also called “default name server” r when host makes DNS query, query is sent to its local DNS server v acts as proxy, forwards query into hierarchy 2: Application Layer 63
DNS name resolution example root DNS server 2 r Host at cis. poly. edu wants IP address for gaia. cs. umass. edu iterated query: r contacted server replies with name of server to contact r “I don’t know this name, but ask this server” 3 4 TLD DNS server 5 local DNS server dns. poly. edu 1 8 requesting host 7 6 authoritative DNS server dns. cs. umass. edu cis. poly. edu gaia. cs. umass. edu 2: Application Layer 64
DNS name resolution example recursive query: root DNS server 2 r puts burden of name resolution on contacted name server r heavy load? 3 7 local DNS server dns. poly. edu 1 6 TLD DNS server 5 4 8 requesting host authoritative DNS server dns. cs. umass. edu cis. poly. edu gaia. cs. umass. edu 2: Application Layer 65
DNS: caching and updating records r once (any) name server learns mapping, it caches the mapping v cache entries timeout (disappear) after some time v TLD servers typically cached in local name servers • Thus root name servers not often visited r update/notify mechanisms under design by IETF v RFC 2136 v http: //www. ietf. org/html. charters/dnsind-charter. html 2: Application Layer 66
DNS Attack r DNS Cache Poisoning Attack v providing data to a Domain Name Server that did not originate from authoritative DNS sources v See video 2: Application Layer 67
DNS records DNS: distributed db storing resource records (RR) RR format: (name, value, type, ttl) r Type=A v name is hostname v value is IP address r Type=CNAME v name is alias name for some “canonical” (the real) name www. ibm. com is really r Type=NS servereast. backup 2. ibm. com v name is domain (e. g. v value is canonical name foo. com) v value is hostname of r Type=MX authoritative name server v value is name of mailserver for this domain associated with name 2: Application Layer 68
DNS protocol, messages DNS protocol : query and reply messages, both with same message format msg header r identification: 16 bit # for query, reply to query uses same # r flags: v query or reply v recursion desired v recursion available v reply is authoritative 2: Application Layer 69
DNS protocol, messages Name, type fields for a query RRs in response to query records for authoritative servers additional “helpful” info that may be used 2: Application Layer 70
Inserting records into DNS r example: new startup “Network Utopia” r register name networkuptopia. com at DNS registrar (e. g. , Network Solutions) v v provide names, IP addresses of authoritative name server (primary and secondary) registrar inserts two RRs into com TLD server: (networkutopia. com, dns 1. networkutopia. com, NS) (dns 1. networkutopia. com, 212. 1, A) r create authoritative server Type A record for www. networkuptopia. com; Type MX record for networkutopia. com r How do people get IP address of your Web site? 2: Application Layer 71
Pure P 2 P architecture r not always-on server r arbitrary end systems directly communicate r peers are intermittently connected and change IP addresses peer-peer r Three topics: v File distribution v Searching for information v Case Study: Skype r Peer work together to deliver the desired resource. Bit. Torrent 30% of backbone traffic. 2: Application Layer 72
File Distribution: Server-Client vs P 2 P Question : How much time to distribute file from one server to N peers? us: server upload bandwidth Server us File, size F d. N u 1 d 1 u 2 ui: peer i upload bandwidth d 2 di: peer i download bandwidth Network (with abundant bandwidth) 2: Application Layer 73
File distribution time: server-client r server sequentially sends N copies: v NF/us time r client i takes F/di time to download Server F us d. N u 1 d 1 u 2 d 2 Network (with abundant bandwidth) Time to distribute F to N clients using = dcs = max { NF/us, F/min(di) } i client/server approach F-file size u - bps increases linearly in N (for large N) 2: Application Layer 74
File distribution time: P 2 P r server must send one copy: F/us time Server F us (inject into community of peers) r client i takes F/di time to download (min dist. time is at least F/min(di) ) u 1 d 1 u 2 d. N u. N d 2 Network (with abundant bandwidth) r NF bits must be downloaded (aggregate) r fastest possible upload rate: us + S ui d. P 2 P = max { F/us, F/min(di) , NF/(us + i Minimum distribution time S ui ) } 2: Application Layer 75
Server-client vs. P 2 P: example Client upload rate = u, F/u = 1 hour, us = 10 u, dmin ≥ us 2: Application Layer 76
File distribution: Bit. Torrent r P 2 P file distribution tracker: tracks peers participating in torrent: group of peers exchanging chunks of a file obtain list of peers trading chunks peer 2: Application Layer 77
Bit. Torrent (1) r file divided into 256 KB chunks. r peer joining torrent: has no chunks, but will accumulate them over time v registers with tracker to get list of peers, connects to subset of peers (“neighbors”) r while downloading, peer uploads chunks to other peers may come and go r once peer has entire file, it may (selfishly) leave or (altruistically) remain v 2: Application Layer 78
Bit. Torrent (2) Sending Chunks: tit-for-tat r Alice sends chunks to four Pulling Chunks neighbors currently r at any given time, sending her chunks at the different peers have highest rate different subsets of v re-evaluate top 4 every file chunks 10 secs r periodically, a peer r every 30 secs: randomly (Alice) asks each select another peer, neighbor for list of starts sending chunks that they have. v newly chosen peer may r Alice sends requests for join top 4 her missing chunks v “optimistically unchoke” v rarest first 2: Application Layer 79
Bit. Torrent: Tit-for-tat (1) Alice “optimistically unchokes” Bob (2) Alice becomes one of Bob’s top-four providers; Bob reciprocates (3) Bob becomes one of Alice’s top-four providers With higher upload rate, can find better trading partners & get file faster! 2: Application Layer 80
P 2 P: searching for information Index in P 2 P system: maps information to peer location (location = IP address & port number). Instant messaging File sharing (eg e-mule) r Index maps user names r Index dynamically to locations. tracks the locations of files that peers share. r When user starts IM application, it needs to r Peers need to tell inform index of its index what they have. location r Peers search index to determine where files determine IP address can be found of user. 2: Application Layer 81
P 2 P: centralized index original “Napster” design 1) when peer connects, it informs central server: v v Bob centralized directory server 1 peers IP address content 2) Alice queries for “Hey Jude” 3) Alice requests file from Bob 1 3 1 2 1 Alice 2: Application Layer 82
P 2 P: problems with centralized directory r single point of failure r performance bottleneck r copyright infringement: “target” of lawsuit is obvious file transfer is decentralized, but locating content is highly centralized 2: Application Layer 83
Query flooding r fully distributed v no central server r used by Gnutella r Each peer indexes the files it makes available for sharing (and no other files) overlay network: graph r edge between peer X and Y if there’s a TCP connection r all active peers and edges form overlay net r edge: virtual (not physical) link r given peer typically connected with < 10 overlay neighbors 2: Application Layer 84
Query flooding r Query message sent over existing TCP connections r peers forward Query message y er r Query. Hit t Qu Hi y sent over er Qu reverse Query path File transfer: HTTP Query. Hit Qu ery Query. Hit Scalability: limited scope flooding Qu er y 2: Application Layer 85
Gnutella: Peer joining peer Alice must find another peer in Gnutella network: use list of candidate peers 2. Alice sequentially attempts TCP connections with candidate peers until connection setup with Bob 3. Flooding: Alice sends Ping message to Bob; Bob forwards Ping message to his overlay neighbors (who then forward to their neighbors…. ) r peers receiving Ping message respond to Alice with Pong message 4. Alice receives many Pong messages, and can then setup additional TCP connections Peer leaving: see homework problem! 1. 2: Application Layer 86
Hierarchical Overlay r between centralized index, query flooding approaches r each peer is either a super node or assigned to a super node v v TCP connection between peer and its super node. TCP connections between some pairs of super nodes. r Super node tracks content in its children 2: Application Layer 87
P 2 P Case study: Skype clients (SC) r inherently P 2 P: pairs of users communicate. r proprietary application Skype login server -layer protocol (inferred via reverse engineering) r hierarchical overlay with SNs r Index maps usernames to IP addresses; distributed over SNs Supernode (SN) 2: Application Layer 88
Peers as relays r Problem when both Alice and Bob are behind “NATs”. v NAT prevents an outside peer from initiating a call to insider peer r Solution: v Using Alice’s and Bob’s SNs, Relay is chosen v Each peer initiates session with relay. v Peers can now communicate through NATs via relay 2: Application Layer 89
Chapter 2: Application layer r 2. 1 Principles of network applications r 2. 2 Web and HTTP r 2. 3 FTP r 2. 4 Electronic Mail v r 2. 6 P 2 P applications r 2. 7 Socket programming with TCP r 2. 8 Socket programming with UDP SMTP, POP 3, IMAP r 2. 5 DNS 2: Application Layer 90
Socket programming Goal: learn how to build client/server application that communicate using sockets Socket API r introduced in BSD 4. 1 UNIX, 1981 r explicitly created, used, released by apps r client/server paradigm r two types of transport service via socket API: v unreliable datagram v reliable, byte streamoriented socket a host-local, application-created, OS-controlled interface (a “door”) into which application process can both send and receive messages to/from another application process 2: Application Layer 91
Socket-programming using TCP Socket: a door between application process and endend-transport protocol (UCP or TCP) TCP service: reliable transfer of bytes from one process to another controlled by application developer controlled by operating system process socket TCP with buffers, variables host or server internet socket TCP with buffers, variables controlled by application developer controlled by operating system host or server 2: Application Layer 92
Socket programming with TCP Client must contact server r server process must first be running r server must have created socket (door) that welcomes client’s contact Client contacts server by: r creating client-local TCP socket r specifying IP address, port number of server process r When client creates socket: client TCP establishes connection to server TCP r When contacted by client, server TCP creates new socket for server process to communicate with client v allows server to talk with multiple clients v source port numbers used to distinguish clients (more in Chap 3) application viewpoint TCP provides reliable, in-order transfer of bytes (“pipe”) between client and server 2: Application Layer 93
Client/server socket interaction: TCP Server Client (running on hostid) create socket, port=x, for incoming request: welcome. Socket = Server. Socket() TCP wait for incoming connection request connection. Socket = welcome. Socket. accept() read request from connection. Socket write reply to connection. Socket close connection. Socket setup create socket, connect to hostid, port=x client. Socket = Socket() send request using client. Socket read reply from client. Socket close client. Socket 2: Application Layer 94
Stream jargon r A stream is a sequence of characters that flow into or out of a process. r An input stream is attached to some input source for the process, e. g. , keyboard or socket. r An output stream is attached to an output source, e. g. , monitor or socket. Client process client TCP socket 2: Application Layer 95
Socket programming with TCP Example client-server app: 1) client reads line from standard input (in. From. User stream) , sends to server via socket (out. To. Server stream) 2) server reads line from socket 3) server converts line to uppercase, sends back to client 4) client reads, prints modified line from socket (in. From. Server stream) 2: Application Layer 96
Example: Java client (TCP) import java. io. *; import java. net. *; class TCPClient { public static void main(String argv[]) throws Exception { String sentence; String modified. Sentence; Create input stream Create client socket, connect to server Create output stream attached to socket Buffered. Reader in. From. User = new Buffered. Reader(new Input. Stream. Reader(System. in)); Socket client. Socket = new Socket("hostname", 6789); Data. Output. Stream out. To. Server = new Data. Output. Stream(client. Socket. get. Output. Stream()); 2: Application Layer 97
Example: Java client (TCP), cont. Create input stream attached to socket Buffered. Reader in. From. Server = new Buffered. Reader(new Input. Stream. Reader(client. Socket. get. Input. Stream())); sentence = in. From. User. read. Line(); Send line to server out. To. Server. write. Bytes(sentence + 'n'); Read line from server modified. Sentence = in. From. Server. read. Line(); System. out. println("FROM SERVER: " + modified. Sentence); client. Socket. close(); } } 2: Application Layer 98
Example: Java server (TCP) import java. io. *; import java. net. *; class TCPServer { Create welcoming socket at port 6789 Wait, on welcoming socket for contact by client Create input stream, attached to socket public static void main(String argv[]) throws Exception { String client. Sentence; String capitalized. Sentence; Server. Socket welcome. Socket = new Server. Socket(6789); while(true) { Socket connection. Socket = welcome. Socket. accept(); Buffered. Reader in. From. Client = new Buffered. Reader(new Input. Stream. Reader(connection. Socket. get. Input. Stream())); 2: Application Layer 99
Example: Java server (TCP), cont Create output stream, attached to socket Data. Output. Stream out. To. Client = new Data. Output. Stream(connection. Socket. get. Output. Stream()); Read in line from socket client. Sentence = in. From. Client. read. Line(); capitalized. Sentence = client. Sentence. to. Upper. Case() + 'n'; Write out line to socket out. To. Client. write. Bytes(capitalized. Sentence); } } } End of while loop, loop back and wait for another client connection 2: Application Layer 100
Chapter 2: Application layer r 2. 1 Principles of network applications r 2. 2 Web and HTTP r 2. 3 FTP r 2. 4 Electronic Mail v r 2. 6 P 2 P applications r 2. 7 Socket programming with TCP r 2. 8 Socket programming with UDP SMTP, POP 3, IMAP r 2. 5 DNS 2: Application Layer 101
Socket programming with UDP: no “connection” between client and server r no handshaking r sender explicitly attaches IP address and port of destination to each packet r server must extract IP address, port of sender from received packet application viewpoint UDP provides unreliable transfer of groups of bytes (“datagrams”) between client and server UDP: transmitted data may be received out of order, or lost 2: Application Layer 102
Client/server socket interaction: UDP Server (running on hostid) create socket, port= x. server. Socket = Datagram. Socket() read datagram from server. Socket write reply to server. Socket specifying client address, port number Client create socket, client. Socket = Datagram. Socket() Create datagram with server IP and port=x; send datagram via client. Socket read datagram from client. Socket close client. Socket 2: Application Layer 103
Example: Java client (UDP) Client process Input: receives packet (recall that. TCP received “byte stream”) Output: sends packet (recall that TCP sent “byte stream”) client UDP socket 2: Application Layer 104
Example: Java client (UDP) import java. io. *; import java. net. *; Create input stream Create client socket Translate hostname to IP address using DNS class UDPClient { public static void main(String args[]) throws Exception { Buffered. Reader in. From. User = new Buffered. Reader(new Input. Stream. Reader(System. in)); Datagram. Socket client. Socket = new Datagram. Socket(); Inet. Address IPAddress = Inet. Address. get. By. Name("hostname"); byte[] send. Data = new byte[1024]; byte[] receive. Data = new byte[1024]; String sentence = in. From. User. read. Line(); send. Data = sentence. get. Bytes(); 2: Application Layer 105
Example: Java client (UDP), cont. Create datagram with data-to-send, length, IP addr, port Send datagram to server Datagram. Packet send. Packet = new Datagram. Packet(send. Data, send. Data. length, IPAddress, 9876); client. Socket. send(send. Packet); Datagram. Packet receive. Packet = new Datagram. Packet(receive. Data, receive. Data. length); Read datagram from server client. Socket. receive(receive. Packet); String modified. Sentence = new String(receive. Packet. get. Data()); System. out. println("FROM SERVER: " + modified. Sentence); client. Socket. close(); } } 2: Application Layer 106
Example: Java server (UDP) import java. io. *; import java. net. *; Create datagram socket at port 9876 class UDPServer { public static void main(String args[]) throws Exception { Datagram. Socket server. Socket = new Datagram. Socket(9876); byte[] receive. Data = new byte[1024]; byte[] send. Data = new byte[1024]; while(true) { Create space for received datagram Receive datagram Datagram. Packet receive. Packet = new Datagram. Packet(receive. Data, receive. Data. length); server. Socket. receive(receive. Packet); 2: Application Layer 107
Example: Java server (UDP), cont String sentence = new String(receive. Packet. get. Data()); Get IP addr port #, of sender Inet. Address IPAddress = receive. Packet. get. Address(); int port = receive. Packet. get. Port(); String capitalized. Sentence = sentence. to. Upper. Case(); send. Data = capitalized. Sentence. get. Bytes(); Create datagram to send to client Write out datagram to socket } Datagram. Packet send. Packet = new Datagram. Packet(send. Data, send. Data. length, IPAddress, port); server. Socket. send(send. Packet); } } End of while loop, loop back and wait for another datagram 2: Application Layer 108
Chapter 2: Summary our study of network apps now complete! r application architectures v client-server v P 2 P v hybrid r application service requirements: v reliability, bandwidth, delay r specific protocols: v HTTP v FTP v SMTP, POP, IMAP v DNS v P 2 P: Bit. Torrent, Skype r socket programming r Internet transport service model v v connection-oriented, reliable: TCP unreliable, datagrams: UDP 2: Application Layer 109
Chapter 2: Summary Most importantly: learned about protocols r typical request/reply message exchange: v v client requests info or service server responds with data, status code r message formats: v headers: fields giving info about data v data: info being communicated Important themes: r control vs. data msgs v in-band, out-of-band r centralized vs. decentralized r stateless vs. stateful r reliable vs. unreliable msg transfer r “complexity at network edge” 2: Application Layer 110