Скачать презентацию Bringing Robots To Life Applying Principles Of Animation Скачать презентацию Bringing Robots To Life Applying Principles Of Animation

aa0367428a116101dd0cb2f307456b8c.ppt

  • Количество слайдов: 15

Bringing Robots To Life Applying Principles Of Animation To Robots Albert J. N. van Bringing Robots To Life Applying Principles Of Animation To Robots Albert J. N. van Breemen Software Architecture Group Philips Research, Eindhoven, The Netherlands Albert. van. [email protected] com CHI 2004

About Albert van Breemen • Live in Belgium • Background electrical engineering (1997) • About Albert van Breemen • Live in Belgium • Background electrical engineering (1997) • Ph. D “Agent-Based Multi-Controller Systems” (2001) • Software Architect for Intelligent System at Philips Research “Nat. Lab”, Eindhoven, the Netherlands Research 2

High Tech Campus Eindhoven (The Netherlands) Research Facts & Figures Campus site: 910, 000 High Tech Campus Eindhoven (The Netherlands) Research Facts & Figures Campus site: 910, 000 m², 25 new buildings, investment of Euro 600 million, 7 -8, 000 people by 2008. Over 8000 m² clean room, 50, 000 m² lab, 100, 000 m² office-space and 80. 000 m² development space. 3

User-Interface Robots • Explorative research started in 2001 • Aim: develop UI Robot that: User-Interface Robots • Explorative research started in 2001 • Aim: develop UI Robot that: – is enjoyable to interact with (fun!), – is situated in an home environment. • First approach: just built it! Research 4

“Lino” • Built from standard (robot) components (mobile Pioneer platform, 3 laptops, etc. ) “Lino” • Built from standard (robot) components (mobile Pioneer platform, 3 laptops, etc. ) • Special head to show facial expressions. • Localizes and navigates itself through the Home. Lab. Research 5

Lino Facial Expressions Research 6 Lino Facial Expressions Research 6

Lessons learned • Users like (and react to) Lino’s facial expressions, but … • Lessons learned • Users like (and react to) Lino’s facial expressions, but … • …just using facial expressions is not enough to create a believable robot. • “Emotional” intelligence is more important than “problem solving” intelligence. (You don’t want to best chess player in your house, you just want a UI robot that is fun!) Research 7

Bringing Robots to Life • Idea: If 2 D characters on a screen can Bringing Robots to Life • Idea: If 2 D characters on a screen can be brought to life by using animation techniques, can we then use the same techniques to bring robots to life? Research 8

Step 1: use an improved robot “i. Cat” Research 9 Step 1: use an improved robot “i. Cat” Research 9

Step 2: Study World of Animation • There exists 12 basic principles of animation: Step 2: Study World of Animation • There exists 12 basic principles of animation: – Anticipation, – Slow in and slow out, – Follow through, – Overlapping action, – etc. Most of them can be applied to robots!!! Research 10

Step 3: develop new tools and robot architecture Research 11 Step 3: develop new tools and robot architecture Research 11

Step 4: The Result 1 Research 12 Step 4: The Result 1 Research 12

Step 4: The Result 2 Research 13 Step 4: The Result 2 Research 13

Conclusions and Summary • Traditionally, a robot’s task is aimed at realizing goals. Therefore, Conclusions and Summary • Traditionally, a robot’s task is aimed at realizing goals. Therefore, reasoning and planning is important. • The aim of UI robots is foremost believability. This requires new approaches to develop these robots. • The world of animation (and animatronics) provides good techniques and principles to develop UI robots. Research 14